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Comment Bubble Blog (Score 1) 670

Not sure I'd put much stock in a blog that has no meaningful feedback. Yes random posters can be terrible people, but this guy's so off-base on the real problem with the working sick in America that his blog just begs for some commentary. The issue is far less about me being malicious and coming in to work sick when I shouldn't, but rather about my company's policy of firing those who take more than two sick days in a row, or refusing to pay sick time for a Monday or Friday, and assuming that no employee is ever sick until absolute proof is provided. Employers need to meet us halfway. When you're business culture is predicated on a paranoid assumption that employees are at best marginally more trustworthy than chain gang criminals or war prisoners, then that's sort of the root problem, not any American ethic about "looking weak."

Comment Re:don't eat your veggies either (Score 1) 386

Okay, now that I've said my snarky comment, if you RTFA it does point out that the problem here is that the seafood eating the pig feces are being contaminated with salmonella and other microbes that, of course, get passed on to us, and as we all know shellfish in general are prone to acting like dynamic little toxic waste containers when given the chance to absorb harmful materials, so this specifically is a real issue and I'll be avoiding Chinese imported seafood here on out.

Comment surprised (Score 1) 687

I'm surprised that there is little question on the veracity of a fully automated auotombile/transit system in place in a paltry 15 years. Science and progress will always be decades behind politics, graft and the entrenched industries dependent on our current system.

Comment Re:exponential version growth (Score 1) 309

1974 - First edition 1989 - Second edition 2000 - Third edition 2008 - Forth edition 2012 - Fifth edition

Not quite: 1974 - Original edition (also called the Little Brown Box Edition) 1977 - Blue Book Cover edition 1978 - Advanced D&D 1st Edition 1979 - Basic/Expert D&D 1983 - Revised BECMI D&D 1989 - AD&D 2nd edition 1991 - Rules Cyclopedia D&D 1997 - Player's Option (AD&D 2.5) 2000 - 3.0 edition D&D 2003 - 3.5 edition D&D 2008 - 4th edition 2010 - Essentials 4E edition 2013 - 5th edition

Comment Re:What about a supernova? (Score 1) 1088

Early emission of neutrinos prior to a supernova's detection by light is an explanation under the current model, but it is interesting that if this CERN experiment proves to have discovered a new FTL phenomenon in neutrinos, I wonder if that could change the explanation for neutrinos as an early warning detection system for super novas (i.e. could it be that the neutrinos are not being emitted early, but are being emitted at the same time as light and then arriving superluminally?)

Comment Re:Star Trek would win (Score 1) 511

So what I'm reading here is, "Star Wars actually has more realistic tech, and Star Trek is built on more fantasy epeen tech." Star Wars blast shields are actually able to dissipate phaser energy; the star destroyers would eat the Enterprise up, as blast cannons can punch right through even the best variable modulation energy shields with ease, since that's a technology that was developed and discarded 25,000 years ago in the era of the Old Republic, most likely. Prove me wrong..... (Lesson here: this is how Cowboys and Indians work: "Bang, I shot you!" "No I shot you first! bang!")

Comment Re:Star Wars VS Star Trek ='s Fantasy VS SF (Score 1) 511

Star Trek is about as "SF" as Star Wars, I hate to say it. They're both Space Opera. Star Trek just does a better job at making its technobabble sound vaguely relevant and scientific, while Star Wars technology is primarily fueled by Rule of Cool. Hyperspace or Subspace....Heisenberg Compensators or Hyperdrive Motivators....blasters or phasers....."Same difference, different Fantasy Space."

Comment Maybe it says more about RDR than gamers? (Score 1) 637

Interesting that they don't look at the data differently: this suggests to me, at least with RDR, that the game obviously had a lot of successful marketing, enough to get a much larger buy-in from gamers than just those who intended to play the game to completion. It also suggests that despite the critical acclaim for the game, it clearly wasn't as appealing to the vast majority of those who bought it. The data isn't saying, "most people don't want long games," but rather, "most people who bought this game did not find it worth their time to continue playing." Also, the data appears to assume that a very long game like RDR is somehow going to be played in short order. So if only 10% of the player base for RDR finished it in the first 18 months, I wonder how many more people finish it in 36 months? Hell, I've been playing Fallout 3 at least once or twice a month for the last few years now and I'm only just beginning to reach saturation point for that game....and I still have unexplored areas and two DLC packs I've haven't seen! Plus, I own RDR, I fully expect I will finish it by 2014 or so. But if Rockstar expects me to rip through that game in two weeks or so, I hate to inform them, but I have: A: a life that demands my time, and B: I like my wild west in small, measurable doses of 2-4 hours tops. So I figure I will get to it when I get to it, and that will hopefully be sooner than later now that Fallout 3 is (finally) reaching saturation point for me!

Comment Re:I don't get it (Score 1) 637

You do realize that in a game like Mass Effect or RDR you're not going to find a few hundred people willing to play thespian to provide an interesting storyline and personalities, right? That the sort of experience these game offer is closer to reading a novel than running around playing cowboys and indians? Also, when one spends a long day at work talking to people all day, sometimes you just want to relax and enjoy yourself when you get home without engaging in the delightful mike chat of racist a-holes in CoD or Halo (both of which I enjoy as well, with the mike muted). I mean, seriously, when I get home and read a good book or watch a movie, I don't exactly like some idiot blathering on behind me....why do I want that in my games?

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