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The Almighty Buck

Submission + - Coders: Your Days Are Numbered (infoworld.com) 2

snydeq writes: "Fatal Exception's Neil McAllister argues that communication skills, not coding skills, are a developer's greatest asset in a bear economy. 'Too many software development teams are still staffed like secretarial pools. Ideas are generated at the top and then passed downward through general managers, product managers, technical leads, and team leads. Objectives are carved up into deliverables, which are parceled off to coders, often overseas,' McAllister writes. 'The idea that this structure can be sustainable, when the U.S. private sector shed three-quarters of a million jobs in March 2009 alone, is simple foolishness.' Instead, companies should emulate the open source model of development, shifting decision-making power to the few developers with the deepest architectural understanding of, and closest interaction with, the code. And this shift will require managers to look beyond résumés 'choked with acronyms and lists of technologies' to find those who 'can understand, influence, and guide development efforts, rather than simply taking dictation.'"
PC Games (Games)

Submission + - First Public Demonstration of CryENGINE2

Harald Seeley writes: "Crytek, the award winning developers of the hit game "Far Cry" and the upcoming original blockbuster game "Crysis", announce the world's first public presentation of their CryENGINE2 middleware to be held at GDC 2007.

Crytek will be demonstrating the capabilities of their new CryENGINE2 game middleware to the public as well as potential future licencees. Professional developers and modders will be able to get a first hand look at the tools and editors used by Crytek's own specialists to create their highly anticipated PC game. Interested parties should come by Booth 848 and check the presentation schedule to see at what time their favorite engine or editor feature will be demonstrated. Potential licensees interested in booking individual appointments for in depth presentations or business discussions should send their requests to gdc2007@crytek.de"
Games

Videogames Sharpen Player Vision 72

Via GameSpot, the news on the University of Rochester site is that playing videogames can actually improve your vision. Games, especially action shooters, actually change the way your brain looks at the world. According to the findings of researchers Daphne Bavelier and Shawn Green, visual processing is enhanced through consistent play of complex graphical titles. Simple orientation tests were much easier for a group that played UT, compared to a group that only played Tetris.

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