Comment Re:I had intimidation factor on my side before (Score 1) 99
I really can't recall. This was back when the original StarCraft first came out. This was in the day where my internet was ISDN or maybe asymmetric 512k cable-modem down and 56k modem up. It was a small size map that had land all around the edges, but the whole center was water, mostly filled with an island that had one fairly short bridge to the outside land at one corner. The island had some crystals, and the outside ring had some at the 2 corners, with the forth corner opposite the bridge being a start point. There might have been a few crystals in other spots, I don't recall exactly.
The trick was that the guy on the outside could do a 'slow rush' if it was done exactly right he could hit the island and win, if the island guy did ANYTHING except build basic units. This was mostly because it was easy to localize your opponents base/hive. Likewise you could work out that the island player could win if the outer player didn't create a way to cut off one of the two routes around the outside at exactly the right time. I don't recall the details perfectly, but I could probably still play it. Once you know the layout of the map its not too hard for a good player to see how to play it and then it comes out a draw most of the time. The really good players could beat you once they figured it out. I think maybe 2 or so players ever beat me cold on it, they must have been truly the very best of the best on Battle.net.