Yesterday Sony launched the open beta for PlayStation Home, the virtual world designed for PlayStation Network community members. Eurogamer has an
in-depth look at the features of Home. They point out some glaring weaknesses, such as a poor communication system, a flawed
business model, and the inability to form groups without entering games, something the
recently revamped Xbox interface does better. "It's not alienating, it's easy to identify with, and the socialising and advertising are entirely in context. But you're left pondering the inevitable question: why would you want to spend any time here?" Home's debut to the public saw a few
typical launch-day problems, but Sony was
quick to address them and get things back on track. Gizmodo has some
screenshots and basic information available.