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Comment Re: Marketing-driven deadlines (Score 2) 290

Pricing OSes is hard to do. There simply aren't very many commercial OSes out there to get a price on.

AmigaOS 4 had a price drop from 125 euro to 30 euro not long ago. Solaris is about $1000. I can't easily find the price for AIX, but several years ago it was up in Solaris territory. Apple doesn't sell OSX on its own (the price is baked into the hardware.) eComStation is $290.

Operating system prices seem to be either 'free' or 'who the hell knows'.

Comment Re:M-Discs? (Score 1) 184

They're too expensive and inconvenient to back up any serious amount of data to.

If you have some personal data, photos, whatever you want to save, they're fine for that, but it just takes too many discs to back up a goodly chunk of things.

(I use plain BD-R, not M-disc, but when I wanted to back up some things just-in-case before working on my backup drive, it took me all day to write about 30 discs. If I wasn't doing something else at the time and just swapping as needed, it would have been horribly frustrating.)

Comment Re:The main concern (Score 2) 54

You know, if you unplug the ethernet cable from the PS3, you can just play the game without updating it.

(Or disable the wifi, I guess. My PS3 is one of the wired-only ones.)

Granted, that won't work for online play, but people playing online generally don't gripe about needing to download updates.

The only time I ever put my consoles online is when I want to buy something from one of the download shops.

Comment Re:Not when they are as crappy as Unity (Score 1) 125

Some engines do have a distinct feel. There are a lot of games using Bioware's Aurora engine (that debuted in Neverwinter Nights), and to me they all have a NWN-ish feel, even if the perspective is very different.

Knights of the Old Republic is, to me, very visibly an Aurora Engine game. The Witcher is less so, but it still 'feels' like one.

Comment Blackberry. (Score 5, Insightful) 484

No, seriously. Blackberry OS 10.3 is pretty damn solid. I don't have any issues with system stuff crashing on my Q10.

I do have some apps crash, but that's the app developer's problem. Not much the OS vendor can do about that.

I initially got a Blackberry because I wanted a hardware keyboard, and couldn't find an Android with a good one. However, after using the Q10 for a while, I would hate to go back to Android even with a good keyboard - I really, really like the Hub and the way gestures work.

Blackberry's voice assistant isn't as flexible as Google's or Apple's, so that might be an issue for you. It works well within what it's designed to do, though.

Apps can be an issue. Usually for anything I want an app for there's one or two apps, probably paid, versus thirty free ones in the Google Play store. I can access the Amazon Appstore for Android (comes with the OS) and sideload Snap, which lets me use the Google Play store, but the phone lacks some Android services so a good chunk of apps don't work. The Android runtime's pretty solid, so the apps that don't need Play Services work well.

Comment Re:FM Radio in disaster (Score 1) 350

The Emergency Broadcast System was turned off in 1997, so of course cell phones don't have to support it.

They do support its replacement, the Emergency Alert System. That sends messages out as cellular alerts as well as the myriad of broadcast options, so your cell phone would get them anyway, even if you didn't have the FM app running.

Cell phones also support the CMAS, which distributes the same sorts of warnings as the EAS, plus a couple more. (Amber Alerts, for instance.)

Comment Darn you, Google! (Score 1) 109

Dangit. Just when I get YouTube working well on my Amiga using HTML5 and H.264. But it pushes the CPU right to the edge. I haven't got a snowball's chance with VP9.

Not on an 800 MHz 603e equivalent, anyway.

*shakes tiny fist*

(My especially weird hobby hardware aside, the CPU requirement increase does kinda suck.)

Comment Re:oh who cares... (Score 1) 225

Nintendo's WiiU exclusives do tend to run at a solid 60fps at 1080p.

However, in large part that's because of the art design. The models and textures used are simply easier for the hardware to handle.

When you throw something like Bayonetta at it, the WiiU starts to chug in spots.

You can see that at work in other situations, too. World of Warcraft kept its models simple for a long time to keep performance up. But because the models and textures they used suited their art direction, it wasn't glaringly obvious.

(Some older MMOs still give my rig fits, and I pull 80+ FPS in Shadow of Mordor with all the options all the way up. Go to Bree in Lord of the Rings Online? Frames tank. Way too much reflection!)

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