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Comment Re:Is this even worth getting excited over? (Score 1) 95

1: The source code to Halo was not open sourced, the source code to Duke Nukem 3D was.
2: What was so special about Halo compared to Duke Nukem 3D?
3: Doom is almost 20 years old (it's 16, actually), and people still play it (offline and online). People still make maps/mods for it. Will people do THAT for the games of today? I highly doubt that.

Comment Re:12 mpbs for online games!!! (Score 2, Informative) 256

And I'll assume that that Counter-Strike server was on a dedicated server with a dedicated Internet connection, unlike the MW2 server, which was hosted by one of your peers. You can have the best Internet connection in the world, but if the server your connected to has a 56k-like Internet connection, you'll only get that.

Comment Re:Idle computer resources (Score 4, Informative) 295

We're talking about school computers. Not the rig you built to play Crysis at 4096x3092 with all settings maxed. And I'm not knocking that, my rigs are self built, but most people (including schools) usually purchase pre-built computers from companies. And those pre-built machines usually have low end processors (thus using less electricity) and use the IGP. And, because of that those machines usually have lower end power supplies.

Submission + - Vulgar Comment on Newspaper site costs man his job 1

DeeFresh writes: "ReadWriteWeb has an article up today discussing an incident in which a school employee lost his job after leaving a comment on the website of the St. Louis Post-Dispatch newspaper. After the school employee responded to the newspaper's poll of "the strangest thing you've ever eaten" with a feline-inspired vulgarity, Kurt Greenbaum, the site's director of social media, tracked down the commenter's identity through his IP Address and reported him to school officials. When confronted, the school employee resigned from his job.
Here is Greenbaum's follow up article discussing the employee's resignation."

Comment Re:Developer site works? (Score 1) 3

A simple DNS lookup shows that www.gimp.org resolves to 128.32.112.245, while developer.gimp.org resolves to 128.32.112.248. Because of the similarities of the IP address, you know that it is being hosted by the same people/group/company. A simple whois on the IP addresses shows that they belong to the University of California. I've tracerouted www.gimp.org from several machines I have access to (physical and remote), and they all return "Destination host unreachable", or something along those lines. My guess is that it was a hardware failure(?)

Comment Re:New? (Score 1) 223

Some newer games required a DualShock, well at least according to Wikipedia:

Released in 1999, the PlayStation hit Ape Escape became the first game to explicitly require DualShock/Dual-Analog-type controllers, with its gameplay requiring the use of both analog sticks.

Comment Re:Havok (Score 1) 393

With AMD if it ain't a Sempron it has VT, or whatever AMD calls theirs, and the "bang for the buck" on the new duals and quads means I can give my customers more RAM and bigger HDDs, which I have found for a good 99.95% of the average folks out there matters more than having the fastest CPU out there.

Actually the latest Sempron, the 140 has AMD-V support.

Security

Submission + - Microsoft: No TCP/IP patches for you, XP (computerworld.com) 1

CWmike writes: Microsoft says it won't patch Windows XP for a pair of bugs it quashed Sept. 8 in Vista, Windows Server 2003 and Windows Server 2008. The news adds Windows XP Service Pack 2 (SP2) and SP3 to the no-patch list that previously included only Windows 2000 Server SP4. "We're talking about code that is 12 to 15 years old in its origin, so backporting that level of code is essentially not feasible," said security program manager Adrian Stone during Microsoft's monthly post-patch Webcast, referring to Windows 2000 and XP. "An update for Windows XP will not be made available," Stone and fellow program manager Jerry Bryant said during the Q&A portion of the Webcast (transcript here). Last Tuesday, Microsoft said that it wouldn't be patching Windows 2000 because creating a fix was "infeasible."

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