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Comment Re:Repetition (Score 1) 341

*blink* What was innovative about BioShock? It seemed to me that System Shock 2 (and maybe 1, never played it) had already done the compelling story in a creepy atmosphere bit, as well as the and it feels that there have been many other games that have done the "mix this weapon with this portion of the environment to get an interesting effect" thing.

Well, I guess that BS had the randomly respawing monsters to give the feeling of the levels being more alive than they really were. (I can't remember if SS2 did that or not.)

I totally agree with the chain-link fence BS.

Comment Re:How do you explain that, given the facts? (Score 1) 426

Microsoft is a very large company and to my surprise there is not nearly as much cross team communication going on as you'd expect from the outside.

It's worse than that. I have a friend in the Bay Area whose company was being courted by several big-name software companies, one of which was Microsoft. The big-wigs at my buddies company learned that each division inside MSFT is a company unto itself.
Additionally, each division is rewarded for periodic performance gains, even if those gains come at the cost of another division's progress. It was learned that the SOP inside MSFT was to treat other divisions as potential competitors, denying them access to information and resources from the people in your division, regardless if this collaboration would benefit the company as a whole.
I'd imagine that this makes for a poisonous workplace. :/

Comment Re:What is F#? (Score 1) 212

I've been using Eclipse Helios and the latest versions of the CDT for C++ development. The experience is on a par with Visual Studio 2008. I dunno how the support for CLR languages is, but I'd bet that I'd be surprised if it wasn't at least as good as CDT was three or four years ago.

Comment Re:Only a concept, will not be made (Score 2, Informative) 61

Well, it's like Google rolling out Gigabit broadband. They know that it's not going to work right now, the technology isn't there yet to do it in a way that is profitable.

This is in Tennessee:
http://chattanoogagig.com/

1gbps symmetric service for 350USD/month.
Split that with ten neighbors, and you almost beat the download speed (and absolutely crush the upload speed) of Comcast's best offering for far less than half their price.

Comment Re:Halo is About Multi-Player (Score 1) 191

I don't know about you, but my last 80286 didn't make it to 1990.

I had a Tandy 1000TL with a 20MB "Hard Card" (read: harddrive bolted on to an IDE expansion board) that made it past Y2K. I booted the fucker up after the turn of the millennium. There was nary a bug in sight. Midnight Rescue! and Castle ran without a hitch. :D

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