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Comment Re:I've heard that government moves slowly... (Score 4, Insightful) 299

These people have access to all the modern conveniences via their jobs. They have chosen not to learn anything about them which would be O.K. if it wasn't critical to their job performance.

Actually the SCOTUS has shown they are more than willing to learn about something required for them to do their jobs.

Go back a few years when they had a specific case about video games and free speech in 2011. They set up a lab and played the ultra-violent games for a few days, both online and off, to help make a decision. (All of them agreed with the free speech, two dissented saying it was not regulating speech, but was regulating the sale of products.)

Historically the judges have been willing to get their hands dirty and view the gritty details when they are called to review them for a case. They have traveled to remote locations, dug through physical evidence, and gotten their hands dirty. They may not be hardcore gamers or telecom experts, but when it comes to ruling on the law they are making determinations based on the exact wording on the law. Such a decision can be made based on reviewing the facts, reviewing details provided by experts, and looking at the specific items enough to satisfy their opinions.

... which makes the shocking naïveté they've shown in certain opinions pertaining to campaign finance even more unsettling.

Comment young people: anything that's not web is "legacy" (Score 1) 247

You know, some people still have to write real applications.

There's a whole crop of big internal LOB web applications that are showing serious aging problems since they only work with older browser types. As they're being chucked at great cost, it's been getting easier and easier to convince people that desktop apps are better - you get a higher quality, more stable UI, and they don't just randomly break with browser upgrades.

I wrote a fairly large (100KLOC+) LOB .NET application in 2002, and it's still running without issue today. If it only ran in a browser it would have been scrapped long ago.

.NET is alive and well, and business for desktop apps is picking up.

Comment let's get rid of SPED mandates first (Score 1) 231

I asked my teachers to teach me advanced math in grade school. They didn't like it, it was a 'problem' because it would take up too much time and resources. Extra time and resources already spent in copious amounts on a couple of retards. One grew up to be that guy you see picking his nose while he bags your groceries.

Comment Re:"Corrections" (Score 1) 326

Until you manage to produce undeniable proof that someone is physically unable to be cured from mental illness, we should always, as a society, strive to cure them. Let's take an analogy that's perhaps closer to home: some people in hospitals have neither the money nor the physical wellness to get cured. Should we simply abandon them, or should we strive to the very end to attempt to cure them, even (and especially) if it ultimately fails?

Attempt at reform is pointless for many; it's a well-established fact that you cannot 'cure' a sociopath.

Comment ruined long ago (Score 1) 253

I played WoW for a while back when it was newer, when you had to actually form social ties and groups in order to get anything accomplished. That's what I liked, the social part of it. Much later I came back to it and realized that nobody was forming groups any more, there was this new queuing system to get you into dungeons and you got grouped up with strangers and there was no incentive to even talk to each other. I guess it was to please the 'casual' crowd. I wasn't impressed.

Comment Re:This will take a long, long time (Score 1) 134

CGI humans in movies--pre-rendered by giant server farms for as long as it takes--still fall into the uncanny valley.

It'll be a long, long time before graphics can be rendered in real time with no uncanny valley.

The uncanny valley has nothing to do with rendering any more, but modelling.

They've gotten better, but kinematic models are still crap. This will be fixed when someone bothers to spend the money to actually make a facial model based on data collected from fast fMRI, instead of by the hand of an "artist", or a clumsy inverse kinematics algorithm.

Comment Re:The other folly of modern HTML+CSS+JS (Score 1) 249

Trying to cover all cases with one universal standard is rarely the best solution. Covering the core with a small number of good standards, and having a few others that work differently to handle the rest is often the best way. This is simply because the 'solution space' covered by a single universal standard has many more regions of possibility that will never be touched than a few more focussed standards. Whilst it's massively oversimplifying, imagine the problem of covering a bounded region of a plane, that has an interesting shape, with squares. Hardcore minimalists will point out that one big square will do. That is what the universal standard approach tries to do. The trouble is that a few interesting cases can push the required size of the square to large proportions. If one wants to optimise for area, many small squares are better, but at the expense of having to manage many squares. A balance between these two, with a very small number of large squares and a slightly larger number of smaller squares, tends to be the best solution. Things work similarly with languages, both human and computer ones.

The problem isn't that the standard tries to be universal, it's that it's applied at a completely inappropriate level of abstraction.

Comment Re:How do I get clients like this? (Score 1) 351

Accountability is inversely proportional to the size of the project; bigger budgets means more managers with the incentive to paint everything as a success regardless of outcome ("are you a team player?"), with their own little fiefdoms, self-interests and priorities. Get big enough and you get the added affect of the client being afraid of the contractor's ability to litigate (yes - US government included). Once you get passed a certain point of insulation from consequences of failure, profitability goes way up because you can aggressively cut cost at the expense of quality - quality not only in terms of deliverables, but also sanity in estimates and expectations.

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