The hype leading up to Spore was excessive. But then, so is the scope of the game; following the growth of a species from the cellular level to galactic domination was an ambitious goal, to say the least. Bringing evolution into the realm of entertainment was something Will Wright hoped and gambled he could do after the success of the Sim franchise. But rather than evolution, Spore became more about creation — creation that allows a single-player game to include the community, as well. It ties the various parts of the game together to make Spore very entertaining as a whole. Read on for my thoughts.