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Comment Re:Fat Chance (Score 1) 482

Are you sure? The wording of 401(d) visual works and 402(d) audio works regarding the notice is the same; the defendant must merely have "had access to" the work (as shown in Maverick v Harper, where the district court decided that this was fulfilled by publishing a notice with the work). Obviously, Maverick v Harper related to an audio work but I cannot see a functional difference between 401 and 402 regarding innocent infringement. The case: http://jgehrke.typepad.com/files/maverick-recording-co.-v.-harper.pdf See (d), innocent infringement defense 401 and 402: http://www.law.cornell.edu/uscode/html/uscode17/usc_sec_17_00000401----000-.html

Comment Re:Noble, but sad (Score 1) 290

That's weird to hear. PC games (even at the overinflated retail prices which are set to account for distribution, retail cut, promotion and advertising, physical product, etc.) are one of the cheapest things I can think of. Music, books, and movies are ridiculously overpriced to me, but games are dirt cheap. My logic: Music: I've got 20,000 songs I already like competing for attention. Unless your stuff is really extraordinary, it's never going to get much listening. Books: I read a book in a couple hours and rarely ever re-read. Pretty spendy. Getting a non-DRM'd digital version legitimately can be a pain, and I don't really want a physical copy. Movies: Watch once, rarely ever rewatch. Ridiculously spendy unless you Netflix. Have to transcode it into a format that doesn't suck (x264 rip) myself. By contrast, games (through Steam at least) are mostly buy and forget without ever having to worry about losing your copy or digitizing anything.

Comment Re:A better explanation (Score 4, Informative) 198

The third core gives a significant performance benefit over two cores, especially since many games were originally designed for consoles and are badly ported to PCs. Unoptimized performance hogs like Grand Theft Auto demand more cores (and can use them). Just today I saw an article on Anandtech describing significant, unexpected benefits from a slower quad core over a newer, faster dual-core in gaming. http://www.anandtech.com/show/3695/the-clarkdale-experiment-mea-culpa

Comment Re:Brain Drain (Score 1) 77

They all just randomly decided to quit in a down economy and forgo bonus money + the bonus money owed the two lead devs? Yes, every dev that quits, the bonuses for the remaining ones pile higher. And they're still leaving. Granted, they might believe that Activision are too rotten to pay anyone at this point, but if that's the argument you're relying on..

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