Comment Re:Windows again (Score 1) 171
I wish Apple would take OpenGL by the balls and do to it what they managed to do with OpenCL.
Right now DirectX's advantages (from what I understand) are its integration between all the necessary services needed to actually put together a game (video, sound, user i/o, etc.). If they could code an IDE that took a base of an improved OpenGL (what OpenGL 3.0 was supposed to be essentially) _and_ integrated its services with all the other necessary ingredients required to make a game, throw in some of Apples magical usability sprinkles, and Boom!, they have an oven to churn out delicious multi-platform cake that could turn another tide in the "Year of the Alternative Desktop".
Currently said cake is a lie, but oh god I can practically taste it now.
brb pastries