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Comment Re:Half a game? (Score 1) 214

Seems to me that EA tries to justificate DLC with comments like this and easy money for them. A new game costs atleast 50 bucks, sometimes even 60 on the PC. Naturally the same game is 10 bucks or more expensive on console (whatever is reason for that anyway??). This means that DLC can be 10-30 bucks each so there's around 80 bucks or more spent on _one_ game, that was poorly and too fast made in the first place, thus lacked the content that should have been in the game at the first place. That content is now sold as DLC, but the price is over half higher than it should have been.

What used to be 1 game in the past, is now over a half of 1 game, 1-2 DLC content make it full game and players do the testing for it upon release of the original. Keep the game alive for few years with DLC while making the sequel and then milk out the money again. Nice business model. I wish i had a game company.
Bug

Saboteur Launch Plagued By Problems With ATI Cards 230

An anonymous reader writes "So far, there are over 35 pages of people posting about why EA released Pandemic Studios' final game, Saboteur, to first the EU on December 4th and then, after knowing full well it did not work properly, to the Americas on December 8th. They have been promising to work on a patch that is apparently now in the QA stage of testing. It is not a small bug; rather, if you have an ATI video card and either Windows 7 or Windows Vista, the majority (90%) of users have the game crash after the title screen. Since the marketshare for ATI is nearly equal to that of Nvidia, and the ATI logo is adorning the front page of the Saboteur website, it seems like quite a large mistake to release the game in its current state."
Games

Submission + - IWNet no ded servers policy causing ISP suspension (steampowered.com)

icsx writes: Apparently Infinity Wards Modern Warfare 2 game online playing can result in trouble and get your account suspended. From the Steampowered forums:

"Was browsing the web and found this. Turns out, Comcast contacted me and they threatened to suspend my account, I told them over the phone what is going on and they managed to believe me and made a note on my account."

Google

Submission + - Don't panic about Google DNS

gnomeby writes: According to research that we've been providing among Russian IT-specialist only 8% of users switched DNS to Google ones without any checks. The rest people don't want to spent time to think about it or think that they are using more optimal DNS servers.
Comments on this resource and resource above are practically the same: I like Google, Google is the evil, I don't see any reason to change something.
We also can see a lot of comments that provides alternative DNS servers with cool IPs (4.2.2.2, 4.0.0.8). So it is too early to panic.
Of course, Google can use it to accumulate statistic, but right now it is very the small piece of evil.

Comment Re:As an Australian Resident,,, (Score 3, Informative) 277

You are now mixing kids with adults and this game is not made for kids, it's for adults so your argument goes out of the window right now. Besides, how are the games as you listed wrong? I had tons of fun playing DOOM and Mortal Kombat. Not kids games, but i did play them as a kid, so did you propably but that doesn't mean that every violent game should be banned.

I love violent games. That doesn't mean that i go postal and kill everyone for real. It's entertaining to have some alien go up on a human, smack brains on the wall and go for next victim. It's fun. It's not real. It's a GAME.

Sure, i wouldn't want my kids to see that stuff, when they are kids but there are age ratings for a games for a reason. Why the hell Australia doesn't allow some games for anyone, not even over 18 years old?

Why some games are completely banned? Who are they protecting?
The Military

Submission + - U.S. Air Force confirms new stealth aircraft (aviationweek.com)

DesScorp writes: "Aviation Week reports that the USAF has confirmed the existence of a new, formerly secret stealth aircraft, designated RQ-170 Sentinel, developed at Lockheed's legendary Skunk Works. Rumors of a secret new jet have been flying since 2007, with longtime aviation journalist Bill Sweetman dubbing the possible aircraft "The Beast of Kandahar", because of the urban legend-like reports from Afghanistan. The aircraft is a UAV, a pilotless drone that appears to have some kind of reconaissance mission only for the present time. Its a tailless flying wing that resembles a fighter-sized B-2 bomber."

Comment Re:This will end well (Score 5, Interesting) 313

L4D's lobby system fails in so many ways, even today after multiple updates.

1. You get assigned to a lobby where someone (lobby host) is from Australia and you from Finland. ERR, thats a 370ms latency right there

2. You join into a game that is already going. ERR, that's a 150ms latency there between you and the server which hardly is playable as you cannot predict the zombies hits properly.

3. Lobby assigns you to a modded server where there are some shitty mods going on, the option "back to lobby vote" is disabled. Shit outta luck there. Too bad that the modded servers and 3rd party servers are in same pile (which SUCKS).

4. You cannot select a server where to go, unless you revert to console commands and are a lobby host or use direct connect to particular server through console.

5. Custom maps are a joke. You have to pre-download them and it takes too long time due to maps (campaigns) being over 100 megs, even 300. Once you download them, imagine 30 KB's a second. Thats 1 hour right there. At the point where you get it downloaded, no one is even playint it anymore. Next time you play, same thing but you get to download whole new campaign. At the moment i have 5 Gigs of custom campaigns downloaded from which i have played 3 out of over 20 campaigns.

On the good old CSS/TF2 system, you could just connect to a server and download the campaign from there directly and fast, if the server used a fastdownload host. I guess there was a reason for this, so the slow downloaders would not reserve a spot but Valve should have had the custom maps available over Steam.

6. You end up on a gameserver that is running within a server that is overcrowded aka overloaded aka running too many goddamn gameservers. Even Valve does this with L4D. The official L4D servers were running only 10-20 ticks per second while the optimal is 30. This is caused by the overhead CPU usage in panic events, such as finales and small fight scenes. At that point the CPU usage peaks up 100-300% compared to regular usage. Imagine 30 servers running fine and then all having panic event at the same time. Sheesh!

7. There is no community in L4D. I have one server in top 150 played L4D servers in the world (valve rank, which you see when entering the gameserver). It has served over 26531 players at that time from which 99,99% are people who see:
- Good server running
- Wonder how they could go there through lobby again

Valve builds a system where players keep in touch through Steam so they get together through random system and them meet up on some server ,add eachothers to friendslist and so on. This is perfectly fine but what Valve now forgets is the communities that actually run the servers. There should be a way to pick a server from the list and if its free, lobby assign to it. How hard can it be?

8. No one is actually looking after the players at the servers. There are stats about ragequits, teamkills, and such but not for the server owners. All they can do is look at the logs if someone killed the whole group in some random game and left the server. That sucks, really. And who reads those logs, there are tons of text for crying out loud!

9. The lobby search fails with filtering. If i put difficulty level to Any, i get multiple servers. If i go back, select filter to Expert, i see none or only 1, 2 campaigns with expert on, even though previously with setting any, i saw over 10. If i go back and set it to any again, i see them again, all of them.

10. A lot more stuff that i just can't now remember.

Lobby works to a certain point, perhaps for games like this but needs work - a lot.

Comment Shot in their own foot (Score 1) 313

Nice to see that a firm that needs paying customers will shoot themselves into their own legs with decisions like this. Maybe they took some example from battlenet and valve's "successfull" lobby system in L4D but they maybe forgot that blizzard can fund their own systems better with wow and Valve has users dedicated servers with their lobby system.

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