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Comment Re:Subtitles? (Score 3, Interesting) 157

What they're being specific about is where in the third dimension the subtitles are placed. If you have a space or city scene at mostly infinite focus, its a major strain to suddenly focus on screen-depth subtitles.

This issue has been around a long time in first-person-shooter titles when using any of several 3d methods, including the shutter glasses once sold by E-Dimensional and now NVidia and even just red/blue anaglyph, when attempting to aim with a flat screen-depth reticle at an object at much further focus (real gun sights do not utilize binocular vision) and each eye views the reticle to be aimed at a different point.

It would actually take some artistic meddling and forethought for each scene of a movie as to where the subtitles should be placed. The same depth as whichever character is talking should suffice.

Comment Re:All you slim theoreticians... (Score 1) 978

Was fixing for a good place to chime in with the same 'parallel science' approach already run the gamut.

The fat gives you extra weight for exercises like push-ups, sit-ups or pull-ups. Sure you use more energy but don't neglect the psychological effect, how miserable and ashamed you feel without breath after two push-ups.

Theres plenty of discussion about losing fat only to gain muscle, and having all that weight in the first place can turn any exercise into having a strength-training component. Exercising heavy is like being on the weight machine for anything you do, while light persons have to find more strain (by specifically doing weight training) to build that same amount of muscle mass.

Comment Re:Don't see why this is a problem (Score 1) 1364

Or even, as confusing as the referendum itself is, they didn't even really know what they were signing. Or their intention was merely to put things to a vote without any personal tilt. More spectacular, I find, is the careful organization of the referendum that voting against it will repeal the civil union law and all rights granted. Likely this same underhanded strategy was employed in obtaining signatures, even to the degree of 'sign this petition to initiate a referendum to uphold the rights of same-sex unions', even though its a blatantly anti-gay maneuver.

Comment Re:What about the need for uniformity? (Score 3, Interesting) 405

When you take most tests, the test takers take this in to account and force you to reset your calculators, deleting all of your programs that you could have stored your notes in. There is no way to check for a different OS

Except this is easily circumvented by faking a memory reset in the calculator's own programming. There are even assembly-programmed 'calculator in a calculator' tricks through ZShell and other means to even make the calculator appear to have wiped itself clean and empty, even a fake and working 'memory' screen and an apparently complete working emulation of the base calculator (Xzibit would be proud). One little button combo or phrase and the calculator exits the fakeout to access whatever you like, and can even be put back to the emulation by a panic button.

Comment Re:Yay Mechwarrior (and a few more suggestions) (Score 1) 1120

Biggest issue is control schemes. Every mech in the console versions has nigh 360 degree torso twisting capability, or legs that spin around on a top to compensate. This just doesn't feel right in the Mechwarrior universe, where larger mechs are lumbering weapons platforms not necessarily made for turning fights (and some can only turn the cockpit and arms a mere 15 degrees). The latter requires a full rudder and throttle flight system and skills in operating all seven axis of controls instead of two analog sticks with just four axis and the game filling in the rest. Though it gives the title appeal for the less finicky console generation, it falls out with the minority of true fans who like the technological basing. Weapons being balanced by heat dissipation is retained, but the penalties are so severely nerfed that it just results in a five-second shutdown instead of instantaneous death by ammo cookoff.

Games can't be made hard by complexity of controls anymore (part of Mechwarrior 1-4's appeal) and putting skill back to who can actually pilot instead of who can point the crosshair and pull the trigger. Rebooting this series would only serve to stray it even further from the source material and ruin it by giving it 'mass appeal'; which is dumbed down, sped up, and too forgiving.

Comment Re:Wing Commander (Score 1) 1120

You should definitely try (Wing Commander:)Privateer Remake, which is built on the open-source Vega Strike engine, and includes some enhancements of real 3D ships, unlocked AI ships being available, and tweaked economics. Another is Privateer Gemini Gold which is a straight 1:1 redux for modern systems, as true to the original as possible.

Definite 'reboots' of an old title, particularly because the original won't even run on a newer system nor even in the most featured DosBox available. Very specific memory requirements.

Privateer Remake's sourceforge site appears to be in maintenance though.

Comment Re:Gorz (Score 1) 1120

I think I'd like to counter that Return to Zork was the first I played of the series, and the graphical approach was far more appealing and wow-some for the day.

Same insane Zork difficulty, and some way fun voice acting.

Another is the Lucasarts title Full Throttle, which lived entirely in it's animated graphics. Saying a game should stick to dated presentation is a bit 'get off my lawn'... with the exception of platformer titles which are making a return to 2D or pseudo-2D gameplay (Little Big Planet, the new Metroid title).

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