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Comment Could, but not for most (Score 2) 170

Games could be prep for programming, but not for most of the very few who realize "Games are programs... I could write them, too".

Most of them will still lack logic, critical thinking, and math skills necessary for even most basic programming, let alone the often complex tasks required in modern games. Let's face it, we're not talking about simple games, we're talking about FPS games. Say "rendering engine", "frame buffer", "shader", or "vector" to them, and their eyes glaze over in sudden confusion and disinterest. The games they'd want to make don't give an accurate impression of what it takes to produce them, and the video card specs they obsess over are just numbers to them. Aside from that, there are many distinct roles involved with producing a game, which they could realize if they ever bothered to look at the game's credits.

Sure, there are "game programming" degrees available, but to me they sound pretty crap, with more focus on visuals than code. I know someone who got that degree from DeVry, and they didn't cover threading or networking. He came out as more of a digital artist than a programmer.

Comment Re:Firefox (Score 1) 199

I think you've figured out why they're doing this.

While IE (and now Edge) "aren't" part of the OS, they are tightly integrated. A Windows rolling release is the only way they could think of to make browser releases more often than annually and closer to every 5ms like everyone else.

FF on my laptop is still on 29 because every time I upgrade it another theme or add-on I rely on breaks.

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