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Bug

Are Complex Games Doomed To Have Buggy Releases? 362

An anonymous reader points out a recent article at Gamesradar discussing the frequency of major bugs and technical issues in freshly-released video games. While such issues are often fixed with updates, questions remain about the legality and ethics of rushing a game to launch. Quoting: "As angry as you may be about getting a buggy title, would you want the law to get involved? Meglena Kuneva, EU Consumer Affairs Commissioner, is putting forward legislation that would legally oblige digital game distributors to give refunds for games, putting games in the same category in consumer law as household appliances. ... This call to arms has been praised by tech expert Andy Tanenbaum, author of books like Operating Systems: Design and Implementation. 'I think the idea that commercial software be judged by the same standards as other commercial products is not so crazy,' he says. 'Cars, TVs, and telephones are all expected to work, and they are full of software. Why not standalone software? I think such legislation would put software makers under pressure to first make sure their software works, then worry about more bells and whistles.'"
Graphics

Submission + - Hybrid mesh replaces polygons to display 3D/CAD (diginfo.tv)

dk3nn3dy writes: "Japanese company Digital Process, have developed VridgeR, software which uses DVX, a special rendering technique that doesn't use polygons, and can display massive, highly complex models (for example whole cars or planes which would normally require millions of polygons to be displayed with precision) using standard hardware. 20GB of aircraft CAD data can be loaded onto less than 1GB RAM with complete mathematical precision. English video news story here."

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