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Comment Re:I wish they'd do it here. (Score 1) 372

I think you're confusing street lights and traffic signals. Places in the snow belt have had issues with LED traffic signals getting blocked with snow, but I can't see the same thing happening with a downward facing street light.

Lord, I should hope not. If the snow's that high I think 'blocked street lights' is the least of your trouble!

Comment Re:Yes, They Can (Score 4, Insightful) 277

I agree. The WiiU has been a disappointment, but we're only just *now* seeing the first set of 1st party stuff show up. I rolled my eyes at "refusal to license out core properties such as Super Mario to other gaming platforms (or even iOS and Android)", since that's exactly why they'll survive just fine. Want the new Pokemon? Have to buy a Nintendo system. And they will!

And the new Mario game is set to show up soon, looks fantastic and should support online co-op finally. I haven't bought a WiiU yet, but that one might tip my hand so I can play Mario with my brother.

Comment Huh? (Score 5, Insightful) 128

"Private capital is ready and waiting," Miglarese said last week. "But the government's culture of build-and-own-your-own satellites and the inability to commit is what's holding back these job-creating funds."

Statements like this always confuse me. Who does Miglarese think is building the satellites now? Monkeys? How does stopping making & managing your own satellites and paying someone else to do it create jobs? That sounds an awful lot like it just moves the jobs from one place to another.

Which isn't to say it might not be a better deal, but it feels like he just threw that in because he knows politicians go into Pavlovian slather if you mention "job creation".

Comment Re:Maybe try playing the game (Score 1) 569

I'd agree the DRM aspect was part of the conversation, and might even be why it was greenlit, but having played it a bit its pretty obvious that 'always online' was part of the core design from day one. It's not like they had a game, and later decided to make it require a connection. They may well have started with 'require a connection' as the base and then said "How can make that an advantage" though. I don't honestly see why that's a bad thing. They're pretty clear it requires the connection, so at most someone can complain that this isn't the SimCity they wanted developed (always a fair opinion).

Comment Maybe try playing the game (Score 3, Informative) 569

Look, this is from someone who last night made his first city about 8 times and lost it all 8 times because of the server nonsense. I was pretty annoyed.

But if we're going to lambaste someone for doing the always-online thing, maybe we shouldn't just jump to conclusions, maybe you should, learn something about i it first? Or maybe you just want to be hip & cool like everyone else and be against always-online without using any actual critical thinking. If so, bravo.

One of the cornerstone features of the game this time around is the Region play aspect. This was introduced in Sim City 4, but they've taken it to a much more interesting place in this iteration. Basically, there are about a dozen regions you can choose to play on; first, you choose one. Each region has X 'city slots'. This doesn't necessarily mean # of players, but it obviously puts a cap on X players in that region. Nothing stops you from building all X cities yourself over time. The cities have a lot of interconnection, hooked up by highway, or rail, or whatever. You can specialize one city as a college town, make another the bedroom community, etc. And, of course, you can invite people into your game (if its private, otherwise they just find it) to fill out the other cities instead -- and cooperate, fight, whatever.

That doesn't work without a server authority, so that needs always-online to work. Otherwise you'd need one person to host, and never stop. So this is logical. Plus, you can still play it by yourself if you want.

The part you can argue for the always-online component is whether they should have let you play in a local region offline. That's a reasonable question. But they didn't just 'tack always-online' on as a form of DRM (though I'm sure they were happy to have it) -- its pretty clearly a foundation of the way they expect the majority of people to play. And I think they're right -- the *only* reason I'm playing the game is so I can play with my brother. If it was a purely single player game, I'd have passed.

Now if could just get that server mess sorted out, I think this would be a fun game. From what I've seen so far, the UI is easily the best SimCity has ever had. It was pure pleasure laying out zones & drawing roads, etc. And I like their module system for expanding the utilities & other buildings.

It's not fair to say this is "how not to design a single player game". That's insipid. They've taken a single player game and made an interesting multi-player game, that if you really want to you can play by yourself. That's not the same thing.

Comment Re:trust of the community???? (Score 1) 487

Actually, this wasn't a problem money could easily solve. The problem is, there is no such map database. The reason Google Maps is so good is because they've put a lot of time and effort into hand-crafting processing that teases out the useful data from the existing map databases they buy. There is no mythical perfect map database that has no errors or problems, but just costs a lot. Even if Apple stole away all the Maps folks from Google, it'd take them a fair bit of time to rebuild their work for Apple's data sources.

Comment Re:Secret HOW? Nice Headline Slashdot... (Score 1) 232

They claim a $50 fine? God, every time I think I understand how criminal those SOBs are, I find out they're worse than I thought! Well, them or Budget, I'm not sure who are the real bastards here (maybe both?)

And I just double-checked, it's actually $3.80:

Video Toll Charge: $0.00 per Trip (with transponder), $3.80 per Trip (no transponder)
Trip Toll Charge: $0.60 per Trip (with or without transponder)

So I guess you actually kind of pay $4.60 just for getting on, if you don't have a transponder, and $0.60 if you do.

Comment Re:Secret HOW? Nice Headline Slashdot... (Score 1) 232

For the Canada example, I assume you're talking about the 407, the only toll highway in Ontario (and one of two in the country, the other being in Nova Scotia I believe). The 407 is the electronic one.

I know it's splitting hairs, but it doesn't 'fine' you, it just uses plate recognition to manage the toll. You pay something like $0.25 a kilometre (which is pretty outrageous) and you get charged $3.50 per trip for the 'video recognition' charge. You can knock that down to $0.60 if you have a transponder (yay?). Frankly, it's a sore point with more Toronto residents as the highway is largely empty because of how much it would cost to use. E.g., if you used it to cross the top of the city each way, five days a week, you'd pay something like $300 a month. Of course, that does mean it's never got traffic problems :P

Comment Re:This is not possible (Score 4, Interesting) 283

Most of the patents all around are pretty stupid. It sounds like Samsung doesn't have a patent on LTE, but on connecting to LTE networks that it would probably be impossible for Apple not to violate. Much in the same way that designing a phone that's not ugly violates patents from Apple. Its pretty obvious that Samsung's been waiting in the tall grass for an LTE iPhone to give Apple a little bit of karma; that its happened so close the other trial just makes the comedic possibilities that much more salivating.

Comment Re:Drug test the final standard? (Score 1) 482

Sorry, I'm confused. When I wrote "He didn't say 'liars', you did" I was talking about XanC & idontgno respectively. Though I don't disagree with the rest of your post :) I don't actually care one way or the other about Armstrong, I just think XanC's point that the drug tests aren't some sort of absolute authority is a good one.

Comment Re:Drug test the final standard? (Score 1) 482

Sorry, I didn't put that very clearly, though you're kind of missing my point as well. I meant to say 'personal statement from Armstrong', but I should have just said 'confession'. And if it was obvious in some sort of video that it wasn't a legal drug, that would be evidence just fine.

I agree, if the video was ambiguous, or if it was just testimony (which is, after all, what they're using) it'd have to be taken with other supporting evidence to be damning. It doesn't change the point that started this sub-discussion, which is that the drug test is not some sort of final authority. It's strong exculpatory evidence, but it doesn't automatically trump any other possible evidence; that's just absurd. There are -- obviously -- other kinds that would trump it in turn.

Comment Re:Drug test the final standard? (Score 3, Interesting) 482

He never said "liars", you did. He's just saying that the article is mis-framing the problem. I don't know anybody personally who believes the drug tests for these sporting events can't be beaten. That's not the same thing as saying that "If enough people say something is true, it trumps science", its a recognition that there are other ways to come at a solution,and the fallibility of the science we have. If we had video of Armstrong shooting up some kind of drug, or some kind of personal statement to that effect on tape or on paper, I think we'd all agree that trumped the test, wouldn't we?

In this, I don't know enough about the people who've testified. Maybe they're not trustworthy, in which case I'd probably agree with you on this one. But you're still completely misstating the OP's point.

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