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Comment Re:Rebooting is not a fix (Score 1) 136

The good news is the modern desire to 'web all the things' with stuff like ROR, PHP, Tomcat, etc; you can generally find in the code where something is an issue without having to necessarily trace system calls. You don't have quite that luxury on compiled applications. Though occasionally you could run into issues with the interpreted languages that just don't compile properly and cause problems--then you're back to the same problem...

Comment Re:Rebooting is not a fix (Score 1) 136

For what it's worth, even if you do have access to dive into the code/kernel memory to find what the problem is, you must first know how to read what you're looking at. A lot of good this stuff does for you if you have no idea how it works in the first place. That's not a uniquely Windows problem, though; because very little in the Linux Admin world over the years strictly enforces that you should know this stuff. The technical information on it out there is about as good as the Technet articles on Windows that tell you how to appropriately identify system bottlenecks (Disk Queue Length, etc.).

I believe dtrace was added not too long ago and seems to be the goto solution for most Linux admins I know, but I've not personally used it to seek out issues.
Space

How Many People Does It Take To Colonize Another Star System? 392

Hugh Pickens DOT Com writes: "The nearest star systems — such as our nearest neighbor, Proxima Centauri, which is 4.2 light-years from home — are so far away, reaching them would require a generational starship. Entire generations of people would be born, live, and die before the ship reached its destination. This brings up the question of how many people you need to send on a hypothetical interstellar mission to sustain sufficient genetic diversity. Anthropologist Cameron Smith has calculated how many people would be required to maintain genetic diversity and secure the success of the endeavor. William Gardner-O'Kearney helped Smith build the MATLAB simulations to calculate how many different scenarios would play out during interstellar travel and ran some simulations specially to show why the success of an interstellar mission depends crucially on the starting population size. Gardner-O'Kearny calculated each population's possible trajectory over 300 years, or 30 generations. Because there are a lot of random variables to consider, he calculated the trajectory of each population 10 times, then averaged the results.

A population of 150 people, proposed by John Moore in 2002, is not nearly high enough to maintain genetic variation. Over many generations, inbreeding leads to the loss of more than 80 percent of the original diversity found within the hypothetical gene. A population of 500 people would not be sufficient either, Smith says. "Five hundred people picked at random today from the human population would not probably represent all of human genetic diversity . . . If you're going to seed a planet for its entire future, you want to have as much genetic diversity as possible, because that diversity is your insurance policy for adaptation to new conditions." A starting population of 40,000 people maintains 100 percent of its variation, while the 10,000-person scenario stays relatively stable too. So, Smith concludes that a number between 10,000 and 40,000 is a pretty safe bet when it comes to preserving genetic variation. Luckily, tens of thousands of pioneers wouldn't have to be housed all in one starship. Spreading people out among multiple ships also spreads out the risk. Modular ships could dock together for trade and social gatherings, but travel separately so that disaster for one wouldn't spell disaster for all. 'With 10,000,' Smith says, 'you can set off with good amount of human genetic diversity, survive even a bad disease sweep, and arrive in numbers, perhaps, and diversity sufficient to make a good go at Humanity 2.0.'"

Comment Re:A myth indeed. (Score 1) 392

The reality is that US History courses don't do enough to explain what it was like to live in the 1800s and the kinds of shit people had to put up with.

http://www.continuetolearn.uiowa.edu/laborctr/child_labor/about/us_history.html

It's easy to look at that on paper and say "well that wasn't very long!", but there was a period of 68 years between the first state law limiting child working days to 10 hours and the push for national reform. Most of the people on slashdot have not been around for 68 years...At 68 years, some of your friends have already died after working in factories for most of their lives, and you are on the edge of your death bed.

Oh, it was also Unions that made this happen.

There's far more involved with labor situations in the early industrial era.

Comment Re:Cut them off (Score 1) 747

None of the things the person mentioned above are "rights". You don't have a "right" to use the taxi, train, or other public transportation systems. You do have a "right" to not vaccinate your kids, but schools have no "right" to accept your kids.

if you want to home school your kids and drive them everywhere and take care of them--then do that. But the rest of society should not suffer because of your decisions.

Comment Re:Same everywhere (Score 2) 144

I disagree with you on the "most people who work in the sector have no clue" statement. People have long known about IT security issues. It's not like things like "sub7", "winnuke", "nimda", "code red", etc. weren't issues.

We've long known about NTLMv1 issues and it was strongly recommended as a hardening practice as early as 2001/2002 when Microsoft implemented it.

The issue has never been "nobody having a clue", but more like, "Management not giving a shit". Yes, the state of information security is atrocious. But that doesn't stem from the IT guy so much as it comes from having to approach management, "Hey; we need to upgrade to this system to improve our security and reduce our risk."

Blame IT for not being able to put it well, or blame them for not being able to play the social game well enough to get the boss to want to listen to them over their friends. But in some cases, you really don't have much leg to stand on. Even if you were logically correct, even if you were on the boss' good side; the reality is the guy who says "NO DON'T UPGRADE JUST STICK WITH WHAT YOU GOT AND THROW THIS LITTLE BOX IN FRONT OF EVERYTHING!" is going to win--all of the time, for the simple fact that he appeals to the boss' wallet.

Telling business leaders they need to not only spend money in IT, but spend it repeatedly and regularly, is something that is almost never going to go over well. And it's something that's needed to keep up. The "bar" itself is constantly moving.

Comment Re:Already part of my Ubuntu setup routine. (Score 1) 135

http://opensuse.14.x6.nabble.com/SSD-detection-when-creating-first-time-fstab-td3313048.html

If you read the source for the information on the 'performance hit' issue, It looks like Windows 7 is not performing the TRIM command in the same manner for which there was a performance hit with the 'mount -discard' option when using ext4.

"Also, it was assumed 9 months ago that Windows 7 did it that way. But
since then one of the kernel devs got a sata protocol analyser and
monitored how Windows 7 is doing it. Not like "mount -discard" at
all, so that whole paradigm seems like a rat hole to me. "

"Note FITRIM is still not as good as what Windows 7 is doing. The
claim is aggregating multiple trim ranges into one ATA command is hard
for the kernel to do, so it is still on the wish list, not the done
list."

Whatever is implied by these 2 tidbits means that Windows is handling the situation much better than the Linux kernel.

Comment Re:Already part of my Ubuntu setup routine. (Score 1) 135

How is there a performance hit? I get over 500MB/second reads and writes on my Samsung 830 SSDs--each. I've pushed over 1GB/sec when I had them in a RAID0.

There is a much higher performance hit by not "trimming" your drive. And if this isn't enabled by default, it means a vast majority of Linux users out there with SSDs are experiencing significant performance degradation that they don't even know about.

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