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Earth

A Sixth Region In the Magnetosphere 69

Roland Piquepaille writes "As you probably know, Earth's magnetosphere, 'the invisible bubble of magnetic fields and electrically charged particles that surrounds and protects the planet from the periodically lethal radiation of the solar wind,' was discovered in 1958. Until now, it was believed to comprise five regions, including the ionosphere or the Van Allen radiation belts. Now, a US research team has discovered a sixth region, called the warm plasma cloak."

Comment Re:Nothing new under the sun... (Score 1) 193

Fair enough. You don't have to play it, but for those of us who like a bit of mindless violence, this game does it well. Bear in mind I'm currently alternating between it and GoW2 multiplayer and while I agree Fallout 3 is fantastic, It has to be said I'm getting equal enjoyment from both of them.
All in all I think my point is: It's good for its genre, whats the point in bitching about games you'd never enjoy?

Comment Re:What's to stop them? (Score 1) 336

I wonder how long it will be before digital content delivery services such as Steam will require you to agree to the EULA before purchasing the game? Out of curiosity, do you think this would this make the agreement any more legally binding? If so this would seem to be fairly feasable solution as games move out of brick and mortar stores would it not?

Comment Re:Non fighting, non loot games... (Score 2, Funny) 329

Get your wife/girlfriend/housemate to hide your key somewhere in your house before you go to bed. The next morning have them make you do a series of tasks such as "the buttering of the twelve slices" and "cleaning up hell's kitchen" in order to earn clues as to their whereabouts. For added realism, upon discovery of your keys, speak to them again and have them give you a pound and some un-useful object such as a hoover nozzle that you may need to use to solve a problem later on in the day.

There you have it, real life two player adventure game!
Businesses

Inside View of Epic, Preparing Gears of War 2 106

Subm writes "Lamborghinis, motion-capture rooms, secret new weapons — these are a few things included in the profile of Epic Games and its Design Director, Cliff Bleszinski. 'A Microsoft employee who works closely with Epic described the company as having a "band dynamic." Staff turnover is low, and many of Epic's most senior employees have been friends for more than a decade. This does not seem a very long time until one sits in on an Epic meeting and realizes that anyone over the age of thirty-five achieves the temporal stature of Methuselah. Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."'"

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