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Submission + - The Pirate Bay Bundle 1

Comment Re:Lets Clarify....... (Score 1, Offtopic) 29

Actually, several of the developers are major contributors to open source projects: Here's open-source libraries that are DIRECTLY the result of Defender's Quest development:
http://github.com/HaxeFlixel/f...
http://github.com/HaxeFlixel/f...
http://github.com/larsiusprime...
And here's my open-source report card:
http://osrc.dfm.io/larsiusprim... Nicolas Canasse, developer of Evoland, *created* the Haxe programming language. It's totally open source. Here's his open-source report card:
http://osrc.dfm.io/ncannasse Here's Sean Hogan (Anodyne/Even The Ocean)'s contributions:
http://osrc.dfm.io/seanhogan That's just off the top of my head.

Submission + - Latest Humble Bundle Supports Open Source GameDev Tools (humblebundle.com)

lars_doucet writes: The latest Humble Weekly Bundle is titled "Celebrating Open Source" features eight indie games, with charity going to the open source tools used to develop them.

The open-source programming language Haxe is strongly represented: three of the charities include the Haxe Foundation itself, OpenFL (recently featured on Slashdot), and FlashDevelop, the most popular open-source Haxe/ActionScript IDE. The fourth is Ren'Py, the Python-based visual novel engine used in award-winning games like Long Live the Queen and Analogue: A Hate Story.

The games themselves are Magical Diary, NEO Scavenger, Offspring Fling!, Planet Stronghold, and for those who pay $6 or more, Anodyne, Defender's Quest, Evoland, and Incredipede, as well as 6 soundtracks.

7 of the 8 games are cross-platform across Mac/Win/Linux, and all are DRM-Free.

Comment Re:How can you trademark a color? (Score 1) 653

It's called "trade dress" and it isn't uncommon. Seven Towns claims ownership of its Rubik's Cube color scheme for example. Recently Apple successfully sued Samsung on trade dress grounds for the visual similarity of their products. It's look-and-feel infringement. If the claimant has a powerful enough brand and can show enough similarities, they can easily prevent competitors from diluting their trademark with a trade dress infringement argument.

Comment Re:To Clarify (Score 1) 166

There's a few things here and there, not sure if there's an actual list. If you target flash, obviously you have all flash functionality available, but certain things (such as super-advanced international text field support) still need to be added on various targets. HTML5 is a brand new target so that's the least mature, whereas mobile and desktop targets have really good coverage. A "list of gaps we need to fill" would definitely a good feature to add to the OpenFL site, though.

Comment Re:To Clarify (Score 1) 166

OpenFL supports HTML5: http://www.openfl.org/blog/201... So any improvements to HTML5 will also benefit OpenFL. What OpenFL solves is the issue of "shit, my platform holder's investors got bored and yanked the rug out from under me, time to build my workflow back together from scratch!" By using Haxe, I can preserve my codebase and pivot to whatever the hot next technology is without having to bet on any one platform. I see that as a feature, not a bug.

Comment Re:Native Targets? (Score 2) 166

Okay, so that's a semantic difference then. If by "native" you mean "original source code written in the original language" than by that definition it's not native. I'm trying to clarify that it's not using a virtual machine, or relying on a plugin, whatever you want to call that.

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