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Comment In the end, they'll be pragmatic (Score 1) 377

The UN can talk about banning it, but once they get the message that all their coastal cities and resource squares will be inundated within 20 years, they're usually pragmatic (except for wackjobs like Santiago or Miriam). I've found that there's virtually no downside, anyway. Don't worry about the UN saying they won't do it. When push comes to shove, you can often bribe enough holdouts with a few techs or credits, to get the majority that you need.

Comment Looking God in the Eye (Score 1) 197

Why do you insist that the human genetic code is "sacred" or "taboo"? It is a chemical process and nothing more. For that matter -we- are chemical processes and nothing more. If you deny yourself a useful tool simply because it reminds you uncomfortably of your mortality, you have uselessly and pointlessly crippled yourself.

Comment Re:I'm already excited (Score 2) 286

a lot of AC was so campy it was a bit disturbing - i.e. religious people in the far flung future, seriously?

Oh no! There's something disturbing in the dystopian future!

SMAC is a game. Sometimes you want to grab your opponents by the lapel and shout in their face, "You idiot, quit being difficult and let's just cooperate," but if they actually did that, it would be a boring game. Fortunately, people don't all get along. They're divided by economic ideals, ecological ideals, civic ideals, etc. Why not religion? Religion is a great divider. I don't want to know what kind of people Miriam or Dierdre would be like if they weren't bat-shit insane; I like them how they are.

Comment Re:I'm already excited (Score 1) 286

For my money, I personally think that the best "Civ" game ever made was, by leaps and bounds, Alpha Centauri.

I concur.

Who ever played civilization craving more tactical combat?

I think there's another way to look at it. Some people like tactical games too; not an either-or kind of thing. But when you play a tactical game (my favored example is Kohan, simply because I'm mainly only familiar with games that have been ported to Linux), you often sort of want a strategic/empire_building element added to that. Maybe Civ5 could be in both markets.

Comment Re:Civ (Score 1) 460

Try SMAC/SMACX, which have been ported to Linux. You can play in a super-simple mode, with terraformers fully automated and "governors" deciding what your bases build. The AI makes poor decisions in this regard, but no stupider than your opponents' AIs. I keep meaning to try out a game where I play this way as a handicap, but micromanagement is irresistible.

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