I passed over both Assassin's Creed II and C&C 4 due to the DRM (both of which resulted in canceled preorders). After hearing the horror stories about the more recent DRM "innovations" the vast majority of my gamer friends have followed suit.
Personally I won't purchase Assassin's Creed II until a crack or patch is released that resolved the DRM problem. If that means waiting until the game is a $5 steam special I'm fine with that, I don't have to play a game the instant it comes out.
What is so annoying about this entire affair is that I am not a thief, pirate, rampant violator of intellectual property, etc. I just want to be able to use the software I purchase without my crappy Comcast connection compromising my single-player gaming experience. Is this too much to ask?
How do you explain something like Mirror's Edge then?
I love how people keep trotting this out as an example of how EA is not really as "boring" and formulaic as the community makes them out to be. That is the exception, not the rule. And they're making another one, so really EA just gained another formula to churn through every so-often.
The problem is IT guys and PHB's that think RAID=Backup.
Bullshit. If that's true where you work then you'd better be looking for some new IT guys. In my time in IT I have never seen a RAID without a tape jukebox or some other backup system behind it.
Now were you to qualify that as "the unqualified scabs doing IT for most small businesses" that could be a different story.
I am not saying your current games are bad - I have no experience with them
You've saved yourself some money and hours of crappy gameplay then. Assassin's Creed was almost enjoyable (if it hadn't been so buggy), other than that I haven't really enjoyed an Ubisoft title since Chaos Theory (released in 2005). I had been looking forward to Splinter Cell Conviction, however with the way they keep delaying it and changing things by the time we get it I doubt it will resemble the original franchise at all.
A note to game developers: Just because a franchise is successful doesn't mean that it will survive a substantial change in gameplay like we got with Double Agent. Furthermore, after a bomb like Double Agent it would be wise to return more towards the style that popularized your game in the first place before branching out in new directions. I'm not asking for EA Games Madden-esque repetition here and not saying that taking franchises in new creative directions is not good, but when you fail so badly take it back to base before you try again.
Also: If you notice game sales going down it probably has a correlation to your games sucking, regardless of the actual effects of piracy. Since the industry has pretty much stopped offering demos often times the only way to try a game is to download it first. If it sucks why would you bother purchasing it? "Better" DRM isn't going to help you on this front, however games that don't suck would. =)
"Ninety percent of baseball is half mental." -- Yogi Berra