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Comment Re:But it gives the driver the wrong impression (Score 1) 243

Exactly this.
While taking the El Cajon pass on the 15, no one should have any feeling except for how fast they are taking the turn. Providing a false sense of the turn is in no way helpful to anyone.

/rant/ And it is ridiculous to site how motorcycles lean during turns. That is *how* motorcycles turn. Two-wheeled vehicles are completely different than cars. They counter-steer to turn.
To turn left on a motorcycle, you don't "turn" left. You press on the left handle bar (pointing the front wheel to the *right*). That leans the bike to the left, initiating the turn. Pressing more on the left will tighten the turn, pressing the right side of the handle bar will widen the turn and continue to bring the bike upright. //rant/

Comment Re:Wait a second (Score 2) 144

There are that many comment trolls that have paid for HBO?

No, there are just that many trolls that know how to navigate to YouTube...kinda like the link in TFA.
Since you are not aware, "YouTube" is a video sharing website on a thing called he "Internet" on which said video in the article was "posted."
For further instruction, see this YOUTUBE link

Comment Re:Answer to Blender? (Score 1) 147

It is a rendering engine. It is not in direct competition with, nor do they see Blender as a "threat."
They are not even making a Blender compatible version.
RenderMan is only available for Maya.
If they are doing this in response to anything they see as a threat, it is in response to V-Ray who recently (past couple of years) released a version for Maya and it has been widely adopted in film and vfx.
V-Ray has been around for years as a rendering engine for 3dsMax and has really dominated. (I can't remember the last time I even heard about anyone using Final Render, Brazil, or even mentalray for that matter) Chaos Group has aggressively pursued the other major 3D platforms these past couple of years and has been adopted quite widely, and for good reason.

Comment Re:Wow... this is actually pretty big (Score 1) 147

Renderman is a rendering engine with its own material and lighting system.
It is essentially a suite of plug-ins. You would still do all of your modeling and animation rigging, camera work etc. in Blender as you already know it, then use the Renderman materials and lighting and then Renderman would do all of the rendering passes and output.
Just like using v-ray in 3dsMax or Maya.
However, you would need to hope they have built a version for Blender, or have made a scene exporter and a stand-alone version of Renderman.
I haven't messed with Renderman in years, but the last I saw was it was only available for Maya. I hoped that's changed because I'd love to try it again, but I only use Max these days.

Comment C3-PO was dreaming (Score 2) 403

Opening scene of ep VII should be C3-PO waking up from a 30 year hibernation mode and say: "I just had the strangest dream that I was built by a young Darth Vader, hung out with an irritating alien no one liked, and everyone spoke in the most flat, two dimensional manner. It was a horrible, horrible dream. I'm certainly glad none of that actually happened."

That is one way that ep VII could save the series and get it back on track.

Comment Resolution? (Score 1) 92

It's a good solution, but how good of a resolution will we get out of it? Will we only see something along the lines of the "pale blue dot" image that Voyager took of the Earth?
Is there anything really to be gained or learned about imaging a distant planet in this way? Could we can get finer information about its composition?

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