Do polls work so well because the people voting in the earlier polls influence the later polls?
If the predictions were shared in real-time with the people they were to predict upon, would they still have the same accuracy?
It seems to me that predicting is only useful when its use is unknown to those it's used on.
Tabloid?
I'm from NH and I can tell you that my fondest memories of my grandfather are traveling into the White Mountains and partaking of all the views, the most spectacular of which was The Old Man of the Mountain. Just staring up at the rocks while my grandfather drove I-93 and watching as they changed from rocks to a discernible profile remains a very good memory. It's sad that no new kids will experience this again.
As for replacing it, I disagree with anything that has to do with replacing on the mountain face The Old Man; I don't think it's worth the resources. IMO the best idea is to take the pieces that fell and construct a scale model with similar attributes and set it next to the lake below where the original stood.
Does this give Oracle the ability to offer total package "solutions" to their customers? Do they no longer need to go into a meeting with a potential or existing customer with a preferred hardware vendor at their side to make a co-deal? IMO this gives a lot of power to Oracle and sets up against each other two massive players in the development market.
I'm surprised that Microsoft didn't bid on Sun. I would speculate that they would want Sun for the MySql and Java markets. Had they bid and won they would control a vast proportion of the development market, from Database through to front-end, and over the next release or two of Visual Studio could unify Java and C#. As for the hardware, they could have spun it off to an interested party at an attractive price. IMO since Bill Gates left there's been a vision vacuum and the company is scrambling to find it's path through brute force instead of innovation and this is why they didn't entertain an offer.
Perhaps some of the things Blizzard are considering are how to maintain existing players while bringing in new ones.
I think there is an obvious advantage to experienced players because there are nuances they can take advantage of the newer players might not yet know. What happens when an experienced player grows up, gets a 9-5 job, starts a family? They evolve from hard-core gamer to casual gamer.
Adding variable difficulty dungeons raises the competitive player vs. game challenge value. Adding achievements raises the competitive passive player vs. player challenge value. Adding the ability to dual-spec allows users to become more versatile within the game with a single character instead of making multiple characters for different uses. Adding more quests creates a longer story. Adding more races allows new story perspectives.
I have never raided a dungeon before so there's still content that I've never experienced. Being a casual gamer I can't commit more than a couple of hours per gaming session, maybe once or twice a week. When I have kids this will become less but as long as the stories are interesting and entertaining I'll continue playing. I believe this same technique is used in TV shows?
One question to those people who state "If Blizzard continues with this crap I'll be leaving WoW:" Where will you go?
According to Ona via Google Define "colbert" means
a germanic name made up of the elements "col", possibly meaning "cool", and "beraht", meaning "bright".
Space is pretty cold and an orbiting space station is a pretty bright object that can be seen with the naked eye.
What I think could come out of this is a specific analysis of internet sociology. I could speculate that had the "Serenity" fans known what Colbert and his fans were up to, and had they been as well connected as the Colbert and his fans, this would be a different conversation.
This was obviously funded from the Navel Budget.
One solution is to separate the Internet Service Provider from the Content Provider.
Let the cable companies become the ISP and focus solely on that. A decision like this would allow them to simplify their business and maintenance model. Since content is becoming cheaper to access then why bother trying to get guaranteed revenue from it. If you have 1 Million customers and you charge them US$100 per month for 50/10 d/u you're pocketing $100 Million in revenue PER MONTH. You cannot tell me that amount of money, if used properly back into the infrastructure, does nothing to support and improve a cable-based internet infrastructure.
The content providers, not having to worry how the customers get the content, could then make their revenue from regular access (revenue based on advertising; e.g., ABC does this) or premium access (revenue based on subscribers; e.g., HBO does this now). This gets them direct access to the consumer and immediate feedback; no need to go through the Nielsen's anymore to find out what people want. Look at who is actually buying episodes or whole seasons. ROI from consumer to content provider is faster.
But MegaMan is better.
"May your future be limited only by your dreams." -- Christa McAuliffe