Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror
×
Games

Inside F.E.A.R. 2's Engine and AI 34

Gamasutra sat down with software engineers from Monolith Productions to discuss the technology behind F.E.A.R. 2: Project Origin, due out in February. They provide insight into the development of the game's engine, and they discuss the goals and procedures behind creating entertaining AI. Quoting: "For instance, let's say that the AI wanted to kill the enemy. That would mean that there are a whole bunch of actions that satisfy the requirement for there being a dead enemy; let's say, 'Attack with ranged weapon,' right? ... Where the power comes from is the fact that those actions themselves can have conditions that they need to have met. So, 'attack with ranged weapon' may have conditions that say, 'I have to have a weapon, and I have to have it loaded. Go find me more actions that satisfy those requirements.' ... at that point, he may find another action, which is 'go to this weapon,' and then he may find another action which is 'reload your weapon.' So, that whole chain that I just described to you, of him doing three things in a row — which is going to pick up a weapon, loading a weapon, and then going to attack the player — that was not a directed thing that the level designer, nor that the AI engineer had to program; it was just the fact that we have these aggregate actions that the planner can pick from at will.
Books

Learning To Profit From Piracy 275

I Don't Believe in Imaginary Property writes "Wired has an interview with Matt Mason, author of The Pirate's Dilemma: How Youth Culture Is Reinventing Capitalism, which discusses how businesses could make money off of piracy, rather than attacking people in a futile attempt to suppress it. And some of his ideas are gaining traction; work is underway on a TV show called Pirate TV, which he describes as 'two parts Anthony Bourdain, one part Mythbusters.' (Heroes executive producer Jesse Alexander is on board.) Also, Mason is pretty good about practicing what he preaches in that you can pirate his book on his own website."
Data Storage

An In-Depth Look At Seagate's 1.5TB Barracuda 283

theraindog writes "More than a year and a half after the first terabyte hard drives became widely available, Seagate has reached the next storage capacity milestone. With 1.5 terabytes, the latest Barracuda 7200.11 serves up 50% more capacity than its peers, and at a surprisingly affordable $0.12 per gigabyte. But Seagate's decision to drop new platters into an old Barracuda shell may not have been a wise one. The Tech Report's in-depth review of the world's first 1.5TB hard drive shows that while the latest 'cuda is screaming fast in synthetic throughput drag races, poor real world write speeds ultimately tarnish its appeal."

Slashdot Top Deals

It is easier to write an incorrect program than understand a correct one.

Working...