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Comment Re:How do you measure how accurate it is? (Score 2) 169

1) You make two and see by how much they differ after a certain time. (Further reading, see Allan variance.)
2) As with all the base units, we must 'define' the second in terms of something physical, which we can measure, so that we can use this abstract idea in the real world. This real-world embodiment is imperfect, and it is an engineering challenge to make something which better approximates the idea. For illustration, consider the kilogram, which is defined by a lump of metal in Paris. In principle, chipping a bit off this block makes everything else weigh more in terms of kilograms, but we immediate recognise this as crazy and we can imagine a better physical embodiment of the ideal kilogram (indeed, efforts are under way to do just this). So it is with the second: the caesium clock is the best we've got so far, but it's just a physical embodiment of the ideal second, and we can strive to make a more accurate (with accuracy defined as in (1) above).

Comment Experimental work and some context (Score 2) 169

It's an exciting idea, and it's streaks ahead of 'traditional' microwave transition atomic clocks. These do not represent the state of the art, however, for which one should look at the experimentally demonstrated ~9e-18 accuracy by the Wineland group at NIST http://arxiv.org/abs/0911.4527v2 ; http://www.nist.gov/physlab/div847/grp10/ , or the Strontium ion clocks at NPL (Teddington, UK) Essentially, the higher the frequency, the more clicks you get in a certain time, and the more accurate your clock can be (the smaller an error one missed click would represent). The caesium atomic clock is about 10 GHz (1E10 Hz). Strontium is in the optical, so a few 100THz (1E14). Aluminium ions are at about 1PHz (1E15 Hz). This new proposal with Thorium is around 7.6eV, which is about 2PHz, so not a million miles away from the current, demonstrated, state of the art. Also... orbit of the neutron around the nucleus isn't a fair description of a magnetic dipole transition, which would more accurately be describes as a flip in the direction of the neutron's spin axis. :)
Chrome

Google Demonstrates Chrome Native Client With Bastion 154

Multiple readers sent word that Bastion, an action RPG from indie developer Supergiant Games originally made for Xbox Live Arcade, has shown up in the Chrome Web Store. The purpose of the move is to showcase the browser's Native Client technology. From the article: "Ian Ellison-Taylor, Google's director of product management for the open Web platform, said that Native Client, also called NaCl, can currently improve browser performance by 1 to 10 times. 'What would it be like if we could run native code inside the browser,' he asked the crowd, and he enumerated two goals for the Native Client project. He said Google wants to bring native applications to the Web for performance and security reasons, and it wants to enrich the Web ecosystem by bringing popular, long-in-use programming languages to the Web."
Robotics

Submission + - Drone helicopter lands on a moving trailer (suasnews.com)

garymortimer writes: "This automatic system for take-off, landing and deck-landing of UAVs is the fruit of the joint expertise of Thales and DCNS. Thales is responsible for the positioning system and its interface with the UAV system, the supply of a UAV demonstrator system and slaving of the flight path along a trajectory. DCNS is responsible for predicting the vessel motions, the harpoon system as well as the interface and integration with the vessel.

The D2AD automatic deck-landing system constitutes a key stage in the run-up to the use of UAV rotorcraft by naval forces, for operations over land and sea. It provides innovative high-performance solutions which meet operational needs. The availability of an automatic on-board take-off and landing system, without the need for an external pilot, opens up the possibility of intensive use of UAV rotorcraft, at minimum cost and a high level of safety."

Comment Re:Interesting (Score 1) 134

Add in shaking, and you're essentially describing simulated annealing.
Without the shaking, you'll quickly converge to a local minimum. With shaking, you explore the possibilities nearby and, provided you shake it just right, you eventually converge on the global minimum.
Simulated annealing is a really common approach when you have lots and lots of variables; in this example, the free parameters are the locations of each of the spheres. The authors even use this in their paper as a check.
Cellphones

Quiet Cellular Antenna Tech To Boost S. African SKA Bid 38

slash-sa writes "Two South Africans have given their home country a boost with its Square Kilometre Array (SKA) bid by inventing cellular antenna technology which reduces 'noisy' emissions from cellular base stations in the area. They reduced emissions by using an antenna based on phased-array principles, providing omnidirectional coverage but also blocking the RF transmissions along a single direction (that would correspond with the bearing of the SKA core site). The antenna has been tested and performs extremely well. Trialling measurements have shown that the RF signal levels at the proposed SKA core site can be reduced significantly, while at the same time, much of the original GSM coverage can be retained."

Comment Laser two-photon polymerisation (Score 2) 33

You bring the light from a pulsed laser to a very tight focus inside a photoresist -- the same type of chemical used in standard photolithography. When this photoresist absorbs light with a wavelength of, say, 400nm, it cross-links to become a fairly solid plastic. In normal photolith, you'd illuminate a controlled area with 400nm light.

In two-photon polymerisation, you start with light of, say, 800nm, and you rely on two photons being absorbed at the same time, which together have enough energy to do what a single 400nm photon could. The key here is that, since the probability of this two-photon process depends on the square of the intensity, rather than linearly as in the case of normal one-photon processes, then you can localise it much better: with a tight focus, the chance of polymerising a ~100nm region near the focus is pretty much unity, while the chance of polymerising something away from the focus is pretty much zero. You then move that spot around inside the a blob of photoresist on a microscope slide.

Have a look at Nanoscribe GmbH for a commercial device, with images of some things they've made.

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