42474
submission
thatguywhoiam writes:
Slate's Eric Sofke takes a few considered shots Nintendo's latest console. He claims the Wii Remote has major accuracy problems, which are compensated for by too-easy games. From the article: "The new Nintendo's flaws make me question who the Wii's audience will be. Kids don't want embarrassingly easy games. Casual gamers of any age will bail out the first time their crosshairs go AWOL. And hardcore gamers like me aren't going to bother with a magic wand that makes us less efficient at killing aliens. For a console that wants to start a revolution, making users doubt their reflexes is a serious design flaw."
40386
submission
j741 writes:
I remeber walking in to a computer store long ago, and seeing the game DOOM playing on a few of the high-end comptuers of the time. This was great. I got to see a great new game that I had never seen before, and see how well that shiny new computer on the store shelf would play it. It was fantastic. I know so many people who were introduced to that game in exactly the same way; by seeing a self-running game demo on a demonstation computer in a store. So I decided to try an find a similar, more current game demo to showcase the gaming horsepower of one of the high-end computers in the computer shop where I work. I found lots of high-end, current 3D game demos which consumed massive file sizes and took a long time to download. But I have not found a single self-playing game demo. Why not? What happened to the self-playing aspect of game demos? Do the game developers or publishers not want the free advertising that results from in-store, automatic demos? Does anyone in the Slashdot community know of any current, self-running 3D game demos?
36656
submission
San Sung writes:
25 Years of Computers Games Magazine
35147
submission
Fozzyuw writes:
I got home last night to find a Wal-Mart flier in the mail. I looked through it for MP3 players and I came across their games section. They have a nice big photo of the Wii and a title of "Selling at 12:01am on Nov. 19th at your local Wal-Mart". They also had an asterix which claimed Wal-Marts will have a minimum of 20 Wii's and only 1 Wii per person. Likewise, on the other side of the page (turning it over) was a photo of the PS3 with the same claims but this time it was Nov. 17th and a minimum of 10 PS3 and 1 per customer. Right after both minimum statements they mention that quantities are limited.
I will probably be going there at midnight on that Saturday to pick-up 2 extra controllers for the Wii. EB/GameStop are no longer taking pre-orders for those. On a side note, I tried to look into the Wii's SD Card expansion and it seems details are a bit thin. I contacted Crucial (who's 2GB SD card is
Cheers,
Fozzy
31955
story
Ant writes
"Destructoid has its own list (with screen shots) of some of the best levels of all time in computer and video games. Ranging from FPS titles to racing games, the list attempts to run down some of the best levels from a number of game genres." From the article:
"Bark At The Moon - This is the Guitar Hero song you bust out when you want to impress your friends. Speaking as someone who has beaten the game on Expert, I don't really know why it was the last song in the game: apart from the second solo, which you can survive through strategic use of Star Power, the song is relatively easy. I personally have a much harder time getting through Cowboys From Hell. Nonetheless, the near-constant barrage of notes and chords and hammer-ons and hammer-offs make you look like a total badass, assuming you can pass it. And if you can't, well, there's always Ace of Spades."
31885
submission
monikersi writes:
In October 2006, the editors of Gamasutra asked its readership of game industry professionals to chime in and vote for which game brought storytelling forward in the biggest way, from any genre (text adventure through action title to RPG or sim and beyond) — there are plenty of picks, and some surprising winners.