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Nintendo

Submission + - A Wii experience: getting screwed, getting a crowd

Matt Russell writes: "A "gaming dad" tells how he got screwed by Toys R Us, wonders if Nintendo has heard of "plug and play", compares his experience with the Xbox 360, and tells how a console filled his house with laughing kids and adults for the first time. It's not really a gaming review and he's not a fanboy... it's just what happens when you bring home a Wii (and what it may take to get one)."
Wii

Submission + - Slate Pans The Wii

thatguywhoiam writes: Slate's Eric Sofke takes a few considered shots Nintendo's latest console. He claims the Wii Remote has major accuracy problems, which are compensated for by too-easy games. From the article: "The new Nintendo's flaws make me question who the Wii's audience will be. Kids don't want embarrassingly easy games. Casual gamers of any age will bail out the first time their crosshairs go AWOL. And hardcore gamers like me aren't going to bother with a magic wand that makes us less efficient at killing aliens. For a console that wants to start a revolution, making users doubt their reflexes is a serious design flaw."
PC Games (Games)

Submission + - Blizzard Lawyer visits creator of popular WoW Bot

Rick Hamell writes: "On October 25th, Blizzard/Vivendi payed a personal visit to Michael Donnelly, creator of WoW Glider and accused him of violating the DMCA. Their demands were unclear, but come in the wake of recent player bannings for using bots in the popular MMORPG. It looks like he's going to fight it, but I think it'll be an interesting case if it ever reaches the courts. Full Link: http://worldofwarcraft.markeedragon.com/"
PC Games (Games)

Submission + - What happened to self-running game demos?

j741 writes: I remeber walking in to a computer store long ago, and seeing the game DOOM playing on a few of the high-end comptuers of the time. This was great. I got to see a great new game that I had never seen before, and see how well that shiny new computer on the store shelf would play it. It was fantastic. I know so many people who were introduced to that game in exactly the same way; by seeing a self-running game demo on a demonstation computer in a store. So I decided to try an find a similar, more current game demo to showcase the gaming horsepower of one of the high-end computers in the computer shop where I work. I found lots of high-end, current 3D game demos which consumed massive file sizes and took a long time to download. But I have not found a single self-playing game demo. Why not? What happened to the self-playing aspect of game demos? Do the game developers or publishers not want the free advertising that results from in-store, automatic demos? Does anyone in the Slashdot community know of any current, self-running 3D game demos?
Games

Submission + - Nintendo Wii Could Spark a Revolution

lfescalante writes: "DigitalTrends has an in-depth review covering all aspects of the upcoming console: 'A fantastic effort that you'll have to try firsthand to believe, the Wii finally sees Nintendo return to form. And, potentially, as the company's claimed it's planned on doing for quite some time now, light the spark that could ignite an entire game industry revolution.'"
Nintendo

Submission + - Wal-Mart listing minimum order amounts for Wii/PS3

Fozzyuw writes: I got home last night to find a Wal-Mart flier in the mail. I looked through it for MP3 players and I came across their games section. They have a nice big photo of the Wii and a title of "Selling at 12:01am on Nov. 19th at your local Wal-Mart". They also had an asterix which claimed Wal-Marts will have a minimum of 20 Wii's and only 1 Wii per person. Likewise, on the other side of the page (turning it over) was a photo of the PS3 with the same claims but this time it was Nov. 17th and a minimum of 10 PS3 and 1 per customer. Right after both minimum statements they mention that quantities are limited.

I will probably be going there at midnight on that Saturday to pick-up 2 extra controllers for the Wii. EB/GameStop are no longer taking pre-orders for those. On a side note, I tried to look into the Wii's SD Card expansion and it seems details are a bit thin. I contacted Crucial (who's 2GB SD card is

Cheers,
Fozzy
Announcements

Submission + - Video Games as Art in France

think_geeky writes: "NYTimes.com just posted a story: "For France, Video Games Are as Artful as Cinema." From the article itself: "France is proud of its contribution to culture in such forms as existentialism, Impressionism and auteur films. Now the French culture minister wants to add Donkey Kong to his country's pantheon of high art. 'Call me the minister of video games if you want — I am proud of this,' the minister, Renaud Donnedieu de Vabres, said in an interview last month. 'People have looked down on video games for far too long, overlooking their great creativity and cultural value.' Mr. Donnedieu de Vabres is seeking to have video games recognized as a cultural industry eligible for tax breaks, similar to French cinema." http://www.nytimes.com/2006/11/06/business/worldbu siness/06game.html"
Role Playing (Games)

Submission + - SimCity creator discusses next game: Spore

A2daK writes: "Will Wright changed the concept of video games with the Sims. Can he do it again with Spore, scheduled for release in 2007? This lengthy article from the smug pages of The New Yorker discusses the new game, the culture at EA, the history of the video game market.

From the article, "The game draws on the theory of natural selection. It seeks to replicate algorithmically the conditions by which evolution works, and render the process as a game. Conceptually, Spore is radical: at a time when most game makers are offering ever more dazzling graphics and scenarios and stories, Wright and his backer, Electronic Arts, are betting that players want to create the environments and stories themselves — that what players really like about games is exploring what Wright calls 'possibility space.'""
Classic Games (Games)

Submission + - What's the half-life of a computer game?

JRWR writes: "Wulfram has been around for over ten years, but this developer is revitalizing his game with humor, music, and err ... rubber shirts. See for yourself: http://www.youtube.com/watch?v=8Hkp6h_WuSI http://www.youtube.com/watch?v=9qJZmpueqPA The graphics of Wulfram need an upgrade, and rumor has it that he's working on it, but the game has been around for over 10 years, and has a committed community, some of whom have been playing the game for as long as it has been around. Strap on your party hat and check it out: http://www.wulfram.com?mkid=60265 Ten years is saying a lot for a computer game. What's the average half-life for a computer game anyhow?"

Some of the Best Game Levels of All Time 175

Ant writes "Destructoid has its own list (with screen shots) of some of the best levels of all time in computer and video games. Ranging from FPS titles to racing games, the list attempts to run down some of the best levels from a number of game genres." From the article: "Bark At The Moon - This is the Guitar Hero song you bust out when you want to impress your friends. Speaking as someone who has beaten the game on Expert, I don't really know why it was the last song in the game: apart from the second solo, which you can survive through strategic use of Star Power, the song is relatively easy. I personally have a much harder time getting through Cowboys From Hell. Nonetheless, the near-constant barrage of notes and chords and hammer-ons and hammer-offs make you look like a total badass, assuming you can pass it. And if you can't, well, there's always Ace of Spades."

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