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Submission + - Facebook's Bad For You But Good For Me (neoacademic.com)

RichDiesal writes: Research recently published in Cyberpsychology, Behavior and Social Networking reveals that on average, people perceive Facebook to negatively affect other people, but do not believe themselves to be affected in the same way. Student participants believed the privacy of others was reduced due to Facebook use, but did not perceive their own privacy to be affected. They also perceived later job opportunities for other people to be decreased due to a Facebook use, but did not perceive a decrease in opportunities for themselves.
Social Networks

Submission + - LinkedIn Profiles Contain Fewer Lies Than Resumes (neoacademic.com)

RichDiesal writes: New research reveals that personal information provided on LinkedIn may contain fewer deceptions about prior work experience and prior work responsibilities than traditional resumes. However, LinkedIn profiles contain more deceptions about personal interests and hobbies. This researchers believe this may be because participants are equally motivated to deceive employers in both settings, but perceive lies about work experience on LinkedIn as more easily verifiable.

Submission + - Should You Hire BlazinWeedClown@Mail.Com? (neoacademic.com)

RichDiesal writes: E-mail addresses from a group of 14,718 people who had applied for entry-level jobs in manufacturing were examined for their appropriateness. The researchers found that roughly 25% of job applicant e-mail addresses were inappropriate or antisocial, and that the level of inappropriateness predicted several qualities of interest to hiring managers. Applicants with inappropriate e-mail addresses tended to be less conscientiousness, less professional, and had less work-related experience than those with appropriate e-mail addresses.

Comment Re:If your job can be simulated (Score 1) 143

At some point, sure. Programmers will all be out of work once computers can effectively program themselves. But right now, it's not so straightforward. The OP describes call centers, and that's a really good example - while a simulator can present call center tasks to a job candidate (with simulated customer voices, for example), a simulator responding to customer service calls would not be nearly so successful.

A video game simulation is a controlled environment (HR can create a set of scenarios to be tested in the simulation) but real life is more random. It's up to HR to create a reasonable sample of work scenarios for the simulation, and the quality of those scenarios is directly proportional to the quality of the information you get out of the simulation. And it's also important to realize that they not claiming that simulations are the only hiring tool you'll ever need. They're just better than interviews alone (and way better than unstructured interviews, which are almost worthless).

I will say that I don't know a single organization that uses a simulation and NOTHING else. It would be very difficult to assess characteristics like interpersonal skills and job experience. A simulation is usually just one step of a larger hurdle-based system (usually a late step, since they tend to be expensive per-applicant).
Science

Submission + - The IKEA Effect: Why We Love Things We Build (neoacademic.com)

RichDiesal writes: The IKEA Effect refers to the tendency for people to value things they have created/built themselves more than if made by someone else – in fact, nearly as much as if an expert with much greater skill had created the same item. Is this the reason that open source software proponents are so “enthusiastic” about their products while the general market resists them – because those proponents had a hand in developing them?
Education

Submission + - 61.9% of Undergraduates Cybercheat (neoacademic.com)

RichDiesal writes: A recent study of 1222 undergraduates found that 61.9% of them "cybercheat," which involves using the Internet illicitly to get higher grades. Some of the quotes from students are a bit troubling. As one 19-year-old engineering student put it, "As more and more people are using the Internet illegally (i.e. limewire etc.), I feel that the chances of being caught or the consequences of my actions are almost insignificant. So I feel no pressure in doing what ever everybody else is doing/using the Internet for."
Privacy

Submission + - Employee Monitoring: When IT is Asked to Spy (computerworld.com)

CWmike writes: It's 9:00 in the morning, or 3:00 in the afternoon, or even 10:00 at night. Do you know what your users are up to? More than ever, IT managers can answer 'Oh, yes' to that query. As corporate functions converge onto IP-based networks, more infractions are happening online. Employees leak intellectual property or trade secrets; violate laws against sexual harassment or child pornography; and waste time while looking like they are hard at work. Michael Workman, an associate professor at the Florida Institute of Technology's Nathan M. Bisk College of Business, estimates that monitoring responsibilities take up at least 20% of the average IT manager's time. Yet most IT professionals never expected they'd be asked to police their colleagues and co-workers in quite this way. How do they feel about this growing responsibility? Workman says he sees a split among tech workers. Those who specialize in security issues feel that it's a valid part of IT's job. But those who have more of a generalist's role, such as network administrators, often don't like it. Computerworld contributor Tam Harbert found a wide variety of viewpoints from IT managers, ranging from discomfort at having to 'babysit' employees to righteous beliefs about 'protecting the integrity of the system.'
Idle

Submission + - Over a third of the Internet is pornographic (thinq.co.uk)

Th'Inquisitor writes: Pornography makes up 37 per cent of the total number of Web pages online, according to a new study published by Optenet, a SaaS provider.

According to the report, which looked at a representative sample of around four million extracted URLs, adult content on the Internet increased by 17 per cent in the first quarter of 2010, as compared to the same period in 2009.

Comment Re:Labeling (Score 1) 228

Life expectancy has been going up at a pretty consistent rate in the United States since 1968.

For either medicine or sanitation to have made a substantial effect on life expectancy, we'd expect the timeline of advances in each to mirror advances in life expectancy (e.g. major medical breakthrough in 1973 matching a substantial increase in life expectancy in 1980). That clearly doesn't happen. Sanitation and medicine are both only a small piece of a much larger puzzle.

Comment Re:Labeling (Score 3, Informative) 228

You clearly don't have or know anyone with an actual mental disorder. There is certainly harm done by false diagnosis/labeling, and some people certainly milk their diagnoses, but the majority of people with mental disorders find it somewhat of a relief when they discover that they have a condition that 1) is not their fault and 2) has treatment options.

Think of it this way - if you grew up, and throughout your elementary and even high school experience, you had skills and abilities that other people thought were bizarre, people always looked at you weird and you didn't know why, you had uncontrollable tics that other people just didn't, you were frustrated daily because you had a very difficult time controlling your own behaviors, and you constantly got in trouble because these behaviors were judged to be "bad."

Finding out "other people have this problem too, and here's what you can try to alleviate the symptoms" is important to help these people become "normal, productive members of society." Your assertion that diagnosis will "lead the majority of them to make excuses" is completely unfounded.
Programming

Submission + - How to get a game-obsessed teenager into coding 6

looseBits writes: I have a friend who's 14 year-old son spends all his time gaming like any normal teenager however she would like to find a more productive interest for him and asked me how to get him into coding. When I started coding, it was on the Apple II and one could quickly write code that was almost as interesting as commercially available software however times have changed and it would probably take years of study if starting from scratch to write anything anyone would find mildly interesting. Does anyone have any experience in getting their children into programming? How did you keep them interested if the only thing they can do after a week is make the computer count to 10 and dump it on the screen?
Crime

Submission + - Hi Tech Burglars Get Longer Sentences in Louisiana

Hugh Pickens writes: "Burglars and terrorists should be careful not to use Google maps if they plan on committing crimes in the state of Lousiana. Nola reports that a bill approved 89-0 by the Louisiana House will require that judges impose an additional minimum sentence of at least 10 years on terrorist acts if the crime is committed with the aid of an Internet-generated "virtual maps." The bill, already approved by the Lousiana Senate, defines a "virtual street-level map" as one that is available on the Internet and can generate the location or picture of a home or building by entering the address of the structure or an individual's name on a website. If the map is used in the commission of a crime like burglary the bill calls for the addition of at least one year in jail to be added to the burglary sentence. The House measure is now being sent back to the Senate for approval of clarifying amendments made by a House committee."

Submission + - QuantumTeleportation Achieved Over Ten Miles (arstechnica.com)

staryc writes: "Scientists have had success teleporting information between photons over a free space distance of nearly ten miles. However, rather than picking one thing up and placing it somewhere else, quantum teleportation involves entangling two things, like photons or ions, and then moving the quantum state from one to the other. While photons are good at transmitting information, they are not as good as ions at allowing manipulation, an advancement we'd need for encryption."

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