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Comment Getting around triggers (Score 1) 346

I love trying to get around triggers when playing heavily scripted games. In many cases you can just avoid setting monsters or events off, and I enjoy it when you can just use the game's unfair tricks against it: "Oh, if I do that the game will teleport several elite forces into my camp." *moves camp* *builds traps and defense towers* *triggers event*
I also like looking at enemies when they're frozen in inactive states - I hate that in almost all games nowadays the corpses just disappear after seconds, so you can never really get a look at the monster design.

Comment See also "Anonymous Cowardon" (Score 1) 171

I mean, how can you overlook something as glaring as a missing space? "Anonymous Cowardon" indeed!
What I miss most is some kind of feedback corner - ok, sometimes the admins invite comments on new stuff, but those threads vanish too rapidly from the front page. Why not include a simple new slashbox named "Feedback" where people could notify the editors and administrators of things that bug them? This might also be an easy way to improve the site by pointing out common problems (spelling errors in submissions could be caught faster and more reliably than by posting in the respective threads, where notices would be modded as "off-topic" or even "troll" when the error was corrected, for instance).
Networking

How Do You Create Config Files Automatically? 113

An anonymous reader writes "When deploying new server/servergroup/cluster to your IT infrastructure, deployment (simplified) consist of following steps: OS installation: to do it over network, boot server must be configured for this new server/servergroup/cluster; configuration/package management: configuration server has to be aware of the newcomer(s); monitoring and alerting: monitoring software must be reconfigured; and performance metrics: a tool for collecting data must be reconfigured. There are many excellent software solutions for those particular jobs, say configuration management (Puppet, Chef, cfengine, bcfg2), monitoring hosts and services (Nagios, Zabbix, OpenNMS, Zenoss, etc) and performance metrics (Ganglia, etc.). But each of these tools has to be configured independently or at least configuration has to be generated. What tools do you use to achieve this? For example, when you have to deploy a new server, how do you create configs for, let's say, PXE boot server, Puppet, Nagios and Ganglia, at once?"

Comment Open Source to the rescue! (Score 1) 596

NEVER gonna happen. Not from the big names anyway.

That's what open source and reverse engineering are for. Check out CHDK - a firmware add-on mainly for the Canon Powershot and Ixus series. It allows several of the things you mentioned (maybe all, I only tried out some of the stuff), and in addition it gives your camera the ability to run scripts, making things like exposure or focus bracketing a cinch.

Comment CausIsNotCorr vs. CorrIsNotCaus (Score 1) 232

Am I the only one to notice that the tag attached to the story right now is actually "Causation Is Not Correlation" - which is complete and utter gibberish (as opposed to "Correlation Is Not Causation" which is at least an actual phrase)?
How is it possible for misspelled or just plain wrong tags like this to get to the front page?

Comment But should it be that way? (Score 5, Insightful) 496

I'm not saying that this might not be the reality, but really, think about to the specs you mentioned: 2 gigabytes of RAM. A dual core processor. 80 GB hard drive.
And all of that just to get the operating system to run! I mean, what are office computers used for? I'd wager that 90% of "office use" consist of text processing, internet browsing, emailing and instant messaging. I used to do word processing on a 386! And it was fast!
I really don't want this to appear like a personal attack, but why the hell are people willing to accept something like this? It bugs the hell out of me that perfectly good computers - computers that have a hundred times more power than actually needed for the tasks they're used to - are thrown away because the underlying operating system is so greedy that it can't run smoothly with fewer resources than those you mentioned.

Comment Not quite (Score 2, Insightful) 138

My beef with the map implementation is that the designers pretend to make something more realistic (it's not a glowy floaty map but a real, wood-and-paper object!) but then remember that they need the unrealistic component (hey, the character (as opposed to the computer AI) can't see through the dense jungle - we need to give him location markers for the bad guys!) and just slap that on, resulting in something like that magical map from Harry Potter. Why couldn't they have done it completely realistically, with a non-scrolling top-down map with the general topographical features and maybe a separate motion tracker gizmo with the enemy positions on it? Why did they have to significantly downgrade the usability of a feature and use the excuse of "realism"? It's this pretense that really bothers me, the arbitrariness that serves as an excuse to make the game unnecessarily complicated.

Comment This. Game. Sucks. (Score 5, Insightful) 138

Does the interviewer take the designer's cock out his mouth at any time during the interview?
I only managed to read the first few pages, then I had enough of the fawning, adulating questions like "How did you manage to make this game so awesome, when other games currently on the market are so much worse? Is it because you are so incredibly innovative, because you had so many great ideas, or is it just because this game cures cancer by being in the same room with it?"
I played Far Cry 2, and apart from pointing everyone I know at the Zero Punctuation review of the game, I have a whole litany of criticisms and bad design choices:
  • Your character is sick. No, that's not "sick" as in "phat", "sick" as in "has a medical condition that will not allow him to jog for more than 20 meters without collapsing". In a game that spans several in-game square kilometers that makes walking on foot from one place to another a torturous exercise; but hey, there are vehicles, aren't there?
  • The vehicles suck. They are usually about as bullet-resistant as wet kleenex and have about as much durability; on the other hand they explode into giant fireballs when their lifebar is depleted. Which is incredibly realistic. Because vehicles always do that in real life.
    But it wouldn't be so bad if at least not EVERY FUCKING PERSON ON THE WHOLE PLANET hated your guts and went into murderous overdrive each time they caught sight of a pixel of you; which brings me to the enemies.
  • The enemies are incredibly annoying. And I know that a FPS needs enemies that harass the player, and I can accept that - but here it is getting ridiculous. Every time you pass through the dense, dimly-lit jungle and any of the faction catches sight of you they will catch your scent AND THEY WILL NOT LET UP UNTIL YOU HAVE GUNNED EVERY LAST FUCKING ONE OF THEM DOWN! I mean, seriously, let's talk realism, since that seems to be the great selling point: imagine you're a member of the Imaginistani Militia, posted in the deep forest, told to keep an eye out for your mortal enemy, the Imaginistani Rangers. You spy a single person creeping through the jungle, trying to bypass your guard post without being noticed. So now you sound a general alarm, alert every patrol in a two-mile-radius, call in reinforcements on the radio, tag that creeping guy with a giant "please shoot me" neon sign, grab your wapon and go with every other person in that outpost on a single-minded suicide mission trying to KILL THAT ONE GUY whatever the cost, leaving the guard post... unguarded? Does that sound realistic?
  • But there is worse stuff. Much, much worse. For one thing, there is the map system. Instead of using an (unrealistic, game-y) map on some techno gizmo or overlaid on the screen in a corner, this game's hero has a... *drumroll* clipboard. Yep, a clipboard. With a magical printed map on it which scrolls as you move and has little symbols for the enemies! (Oh, and those little arrows sometimes wander over the fingers of your guy holding the map. Quality Programming!)
    And because the clipboard is opaque you have a situation not unlike the latest Doom game: you can either see what you're shooting at or where you're going, but not both. Not to mention that, as soon as you use the ineffectual "sprint" mode, the character moves his arms at his sides and takes the map out of the viewfield, making it impossible to see where exactly you are trying to sprint to! Man, I can't tell you how often I had looked at automaps or HUDs in other games and thought how they were much too convenient and useful!

This game sucks, and the designer should IMHO spend as least five of the six pages of an interview apologizing for that giant piece of crap that is Far Cry 2...

Comment Just blue-skying here (Score 1) 115

So, if they don't want to run an expensive ad campaign they just upload strategically crippled clips through a straw-man, "discover" them and then allow them to stay (in exchange for free advertisement they embed and a share of the advertising revenue from those clips).

Nope, doesn't sound like a bad thing at all.

Comment "using a lot more fossil fuels than they save"??? (Score 4, Insightful) 685

Errr... could we have some actual numbers for that? Are we seriously asked to believe that the energy saved by a metric ton of CFLs over their lifetime is less than the cost of a one-trip transport on a freighter? Or is that just another bitter remark aimed at those silly little hippies who want to save their pwecious planet and their breathable atmosphere and their clean water?

Comment Two possible outcomes (Score 2, Insightful) 231

Call me a cynic, but I can see two possible outcomes of that trial:
  • Case 1: Fewer than, say, 5% of all queries hit the blacklist filter and are blocked.
    This of course means that the blacklist will only impede a small, acceptable percentage of people and therefore should be implemented.
  • Case 2: Many more than 5% of all queries hit the blacklist filter and are blocked.
    This of course means that there is a raging epidemic of accessing undesirable material is going on and the blacklist is therefore urgently required.

Why does no one ever demand scientific accountability? Let the government state its case, make testable claims and see if reality bears them out - and and scrap it if it does not even work out on paper!

Comment Re:Good On 'Em (Score 4, Insightful) 224

Nice quote on that topic:

The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all.
- H. L. Mencken

I think that pretty much covers it.

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