Comment Re:Gran Duke Nukem Turismo... (Score 3, Informative) 122
But GT5:Prologue gave absolutely no indication that PD have any intention to replicate this. The AI was just the same old rubberband.
I'm not so sure that the AI in GT3/4 was a rubberband model. If you had a really good car for the race, you could win by laps, or large amounts of time quite easily. A car that was too slow, and, well, you were bringing up the rear. It seemed like each car in the race was destined to finish in a certain spot, and you have to beat the fastest car to win. They drove a perfect race at the pace the car would allow, and you just had to do better, or have a faster car.