Comment Re:no (Score 1) 399
120 and 240 FPS are invisible to the human eye. More importantly, the source material is either at 20, 24, 29.97, or 60 FPS, so either you have the extra frames showing the same frames again (thus being useless), or you generate extra frames which didn't previously exist and which look a bit plasticky and odd. In test after test, the "Motion Plus" and other BS upframing is rated as adding noise, because that's all it does to the signal.
Two issues with that theory.
First of all, 60 is not evenly divisible by 24 (actually, 23.976 because of historical NTSC reasons). Since basically no consumer 60Hz televisions actually drive the panel at 24 (23.976) frames per second (even though they may accept 24p input), they generate the additional frames using a 3:2 cadence (one frame is displayed for 3 refresh periods, then the next for 2). The fact that frames are displayed for uneven periods creates judder.
On a 120Hz set each frame is simply displayed for 5 refresh periods. On a 240Hz set each frame is displayed for 10 refresh periods.
Moreover, I used to agree with you about motion interpolation as used on 120Hz displays, but since actually buying one my opinion has completely reversed.
Yes, the frames are faked. Yes, it looks a little weird. But I am frankly tired of the fact that films (and many television programs) are produced at an absurdly low frame rate (24Hz) that makes motion jerky and hard to follow. I like the fact that motion interpolation makes things look smoother, even if it does occasionally add artifacts.
Motion estimation technologies have gotten very good and the better TVs (like the Sony XBR9 I have) do a very good job of making film look like smooth video. It may not look 'cinematic', but I like the way it looks and many others do as well.