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IT

Moving Away From the IT Field? 783

irving47 writes 'With the economy the way it is, it's a little iffy to even think about switching careers completely, but lately, I've gotten more and more fed up with trying to keep up with the technical demands of companies and customers that are financially and even verbally unappreciative. While I might be good at it, and the money is adequate, I'm curious to hear from Slashdotters who have gone cold-turkey from their IT/Networking careers to something once foreign to them. How did you deal with the income difference, if any? Do you find yourself dealing with people more, and if so, how did that work out?'

Comment Open ended (Score 1) 160

I recommend that you read Brain Rot by Theodore Grey and Jerry Glynn. Among other things, it discusses this very topic. The summary I took away from it is you should make the game open-ended, giving full freedom to the player to go down the wrong paths, rather than being led down the right path.

Interesting snippets:

Software should not be unnecessarily hard to use, but neither should it shy away from or disguise the inherent richness of the subject matter. It should be open-ended, deep, and capable of doing senseless things if asked.

In a continuation of the above point, in a discussion of programs to teach geometry:
If students decide to build a completely useless geometrical construction, the program won't stop them. It lets them discover for themselves that their construction is uninteresting. This is very important: By allowing freedom to go off in the wrong direction, the software is giving students the opportunity to learn.

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