Comment Re:Not the same (Score 1) 68
You are truly an idiot. Please post again and confirm.
You are truly an idiot. Please post again and confirm.
Good point. Because the source code is available, Torque3D can be ported to both iOS and Android. And to any other platform anybody cares about. Thankyou for illustrating the power of open source.
Ported to isn't the same as supports.
Yes it is. You better get a refund on that dictionary you're using.
I think there's some confusion. The id tech engines are under the GPL, so all games/tools/etc created from it must have their source released.
Torque 3D is under the MIT license, so no one has to release their source regardless of the type of project.
And as a bonus, the good bits could be imported into a GPL project.
The previous article said they were going to release it to the open source community. This one announced the opening of the actual git repository. Subtle difference.
Unfortunately, a difference subtle enough to be lost on the submitter.
I don't think the word "alienated" means what you think it means.
If you go back and read, the case I was making is that Intel's real problem is, it can't afford to drop the price of its chips to ARM levels because that will eviscerate its lucrative margins.
Micro USB i'll give you, but for many myself included the battery/sd slot are "meh" features I'll never use.
It's not just the irritation of having to basically throw the phone away when the battery inevitably fails, it's the fact that you can't ever actually turn your phone off. Doesn't that creep you out? Or perhaps by Apple standards, that amount of creepiness doesn't even move the needle.
As for flash slot and *standard* USB port *on the phone* like all Android devices have... did it ever occur to you that just apologizing for it doesn't get back all those customers who bought Androids just because of that blatantly missing functionality? It's hard to overstate just how convenient it has proved to be, to be able to power my Android phone from any USB cable. Without needing a dongle, which, trust me, you will never have around when you need it.
What could they have done? An even bigger screen? NFC? A phone you could roll up?
How about a standard micro USB, removable battery and micro SD slot?
What is up with you Apple people, modding down a legitimate post like that, are you determined to alienate yourselves from everybody not already alienated?
What could they have done? An even bigger screen? NFC? A phone you could roll up?
How about a standard micro USB, removable battery and micro SD slot?
You can get a perfectly respectable desktop machine for $300 now, a smartphone will cost you more than that.
I think instruction sets matter little...
Speaking of burden of proof, ARM is considerably more power efficient than any x86. Rhetoric doesn't change that.
I have to be able to connect to... PCMCIA cards...
PCMCIA cards... really? Last time I used one of those was for ethernet on a laptop that didn't have it. No USB either.
Why replace the existing computer in its entirety when for the cost of a replacement part you can keep the system running almost indefinitely these days?
Indeed. The only desktop machine that I every actually saw die was an eMachine where something on the motherboard gave out (some say cheap caps... just say no to eMachines). The whole thing was so cheaply made that a motherboard change just wasn't work it. Solution: pull out the hard disk and junk it. Otherwise, the only component that dies is the hard disk. Each of my machines typically goes through three hard disks before being retired due to being too far behind the performance curve.
You buy a phone once a year vs a PC once every 3 years. I would expect 3x more smartphone shipments than PCs.
More to the point: we now spend more on each phone than we spend on a new desktop.
IA32 today is little more than an encoding for a sequence of RISC instructions, and the decoder takes up very little silicon.
Stated without proof. The decoder is per-core, so you can't immediately see the amount of real estate it takes up. To avoid decoding the same instructions multiple times Intel has the complex "loop stream detector" logic. I'm sure that's not the end of it, somebody whose business this is might comment. And besides the real estate this logic consumes (which on ARM would instead be devoted to more cores) this all eats energy. I doubt this in itself accounts for the power efficiency multiple Bruce claims, and I wonder where he got his numbers. But it certainly counts for something.
Anyway, power efficiency is far from Intel's biggest problem with ARM. The real issue is price. Intel just can't afford to sell power efficient processors at the price ARMS cost, that work well enough to compete with its big server and desktop iron. One word: margins.
Variables don't; constants aren't.