Comment Re:What will happen to all the batteries? (Score 1) 155
Only 5% of Lithium batteries are recycled now.
Only 5% of Lithium batteries are recycled now.
Physical / not physical doesn't matter, the point is that if every car makes theirs different it is hard to just switch cars and go.
Manuals are pretty much the same though.
"In 1988 the Soviet newspaper Komsomolskaya Pravda stated that the widely propagandized personal achievements of Stakhanov were puffery. The paper insisted that Stakhanov had used a number of helpers on support work, while the output was tallied for him alone. Stakhanov's approach had eventually led to the increased productivity by means of a better organization of the work, including specialization and task sequencing, according to the Soviet state media.[13]"
For millenia people didn't go to work at the same time every day.
They are overpaid terrible people, but I hate to concede that their work has value.
A fund manager's only job is to manage risk. Naked shorts are obviously very risky positions. Be angry at the fund managers fucking over the pension funds instead of the WSB people.
No, that's not the difference. The difference is that you can't use religious exemption to selling a commodity to a protected group (selling a standard cake), but you can refuse compelled speech (i.e. the artistic expression of custom cake decoration).
It's mostly ethereum and other GPU oriented coins, but their prices correlate. I have a friend who mines eth and he exchanges his eth to bitcoin, because eth is not supply limited.
having a state behind it solves its two key problems: Stability and local invonsistencies.
Ukariane isn't exactly famous about its stability either.
What I'm most interested is why do companies do this?
Gaming is a rather risky industry to be in, so companies are cutting corners where they can minimize their losses. That's why the companies that make good games are bad to work for, and the companies that make bad games (as in monetariliy exploitative) are good to work for.
AAA tech stacks are rather unique as well, so it's not easy to just dump more people on a project.
Disclaimer: I'm not an expert on transpilation, I just experienced it from a novice gamedev's point of view in Unity3D.
The main benefit in case of Unity3D is that you can use reflection for PC (e.g. for level editor) and leave it out for consoles. You also get to work with a language that has less gotchas than C++.
C# (and Java to some degree) are kindof all things to all developers. You can transpile it to C++ (Unity3D does this for console compatibility) to make games, make webapps or smartphone apps.
Although with this transpilation approach you lose features like reflection, but idiomatic C# uses it sparingly anyway. And that's why Python can't do that, because reflection is much more heavily used in dynamic languages. And the lack of type information makes efficient transpilation impossible.
Well, obviously the informal economy doesn't produce much GDP, as GDP only accounts for officially declared revenue. So maybe you should look for better metrics.
Publishers have a meaningful role, if they're bankrolling the development process. Most people don't want to fund Kickstarter campaigns and take the risk of never getting what they paid for.
A lot of companies think they can better guard their business secrets, if they don't give remote access.
He has not acquired a fortune; the fortune has acquired him. -- Bion