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First Person Shooters (Games)

Submission + - Tremulous moves to Xbox, loses sight of open roots 1

An anonymous reader writes: Following in the footsteps of popular open source shooter Nexuiz, Tim Angus, better known by the open source gaming community as "Timbo", has announced that a deal has been reached between Microsoft game studios and Darklegion Development to bring the Tremulous concept to Microsoft's Xbox 360 and Xbox live service. As part of the deal, Microsoft has acquired all rights to the Tremulous brand, including the tremulous.net domain.
Unfortunately, while attempts were made by the community to negotiate the co-existence of xbox and open source projects under the same name, MGS flatly refused to allow this and, just hours after the original announcement, the disgruntled ex-dev team made the decision to fork Tremulous. The resulting project, "Librelous", a portmanteau of Libre and Tremulous, promises to breath new life into the game with brand new music, sounds and high res graphics, in addition to the much anticipated flashlight.

Comment Re:Interesting graph! (Score 5, Insightful) 295

I believe that the two drops and spikes correspond to a new version of Windows being release. Prior to release, people will stop buying the old version, which would be seen as a drop in profits. After the release, a lot of people will upgrade, which accounts for the spike in profits. The second spike (2009) is bigger than the first (2006) because Windows Vista wasn't as successful as Windows 7.

Comment Re:Oblig XKCD (Score 1) 709

Of course we make up for that by building overly complex multi-language systems that somehow manage to make the build process actually take a long time through all the ancillary activities surrounding the actual chunks of compilation.

Autotools?

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PhD Candidate Talks About the Physics of Space Battles Screenshot-sm 361

darthvader100 writes "Gizmodo has run an article with some predictions on what future space battles will be like. The author brings up several theories on propulsion (and orbits), weapons (explosives, kinetic and laser), and design. Sounds like the ideal shape for spaceships will be spherical, like the one in the Hitchhiker's Guide movie."

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I tell them to turn to the study of mathematics, for it is only there that they might escape the lusts of the flesh. -- Thomas Mann, "The Magic Mountain"

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