Comment Re:Was it EA..... (Score 1) 386
It'd be fine, except that all the implementations make it so that it takes centuries to bring a new or damaged city up to speed. Master of Orion 1 did it much better; you can turn a brand new planet into a top-notch research/production node in just a handful of turns. Same thing with military units. It takes so much dedicated effort to make them that the loss of a few is just devastating. In reality, historically, whole new armies could be and were drawn up overnight. Actually, I think Civ4 had some kind of analog to this; you could conscript units instantly at the cost city population. It just had the same problem that maximum population growth was not even remotely appropriate.
Also, recapturing lost cities is always be a matter of grinding through it, when in reality you often just had to beat the army in the field and suddenly the cities in revolt would come begging to be let back into the fold. Point is, revolt was a constant problem, but there were more ways to deal with it than brute force military solutions.
By far the biggest problem were wars of succession, which really can't have much analog in a game where the same person pulls the strings for centuries or millennia of game time.
I've imagined a massively multiplayer game that ran at some small multiple of realtime, and would operate at pretty much every level from individual people to SimCity to Civilization. The players would occupy various positions of power: governors, city mayors, military commanders, warlords, kings and emperors, wealthy merchants, etc. The decision for a city or province to revolt, or for a barbarian tribe to ally with A to attack B, or for a trusted advisor to try to sabotage the leader's rule, etc would thus be made by a real person. And just like in real life, there'd be a lot of players itching to get up into a higher level of power at the expense of whoever is already there. You'd have to be real careful how much you trust your underlings. Since not much time would be passing, it'd be pretty much a historical period piece. No space marines vs musketeers, sadly.