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Comment Re:Interesting graph! (Score 1) 295

I don't think you read it correctly: while OS sales rise and fall (and rise like crazy with Windows 7), the rest remain more or less constant, as each is only marked by the width of their band (for example, Office constantly provides slightly less than $4B).
Or would you believe that Microsoft makes twice as much from Office as it does from Windows?

Comment Re:Unforgivable! (Score 2, Interesting) 398

The by far most realistic duel I've seen in a movie was the one between Dick Liddil and Wood Hite in "The Assassination of Jesse James by the coward Robert Ford" (holy crap, long title... not as long as the movie, though). The duel was in a room with one of them sitting on a bed, and they empty their guns at each other from about two meters away, and no one gets hurt...

Comment Re:I have to give props to Nintendo for (Score 1) 164

I sat down during my first year of college, and finished the game 100%. It was great fun, even though the tech is indeed ancient. About the only annoying thing would be the control scheme. While controlling Mario himself was fairly standard (analog stick), the camera was straight from hell. Controlled very grossly by the four C-buttons, and prone to turn around whenever it felt like it. I must have walked in a door just to accidentally walk right out again a hundred times...

Comment Re:$500 as the max? (Score 1) 257

And it's not just "the slashdot editors" that think that's an outrageous amount. From the results as of right now, Sunday night, at least 61% of slashdot readers say they're prepared to pay no more than $400 for such a product.

Note that just setting the range of options between 100 and 500 is already biasing the outcome of the questionnaire. By making us evaluate 300 vs. 400 it already sets some idea into our brain of what is reasonable. Similar example: Prices for coffee of various sizes at Starbucks. I'm not saying I don't agree with your claim, just that this poll doesn't prove much...

Comment Re:Where it matters most. (Score 1) 521

I remember a LAN game of SupCom, with 8 players, and a 5k unit cap... after about 3 hours of playing, the whole game world suddenly froze... the graphics would work without stuttering, but it seemed as though the input was completely ignored... is that a side-effect of messing with multi-threading?

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