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Games

Submission + - ioquake3 1.36 Gold

Time Doctor writes: "The de-facto standard in Quake 3 engine technology, ioquake3, has hit version 1.36 recently. It includes a garbage bag full of improvements: in-game VOIP; optional external Mumble (voip); OpenAL; IPV6; Anaglyph stereo rendering; Full x86-64 architecture support; Rewritten PowerPC JIT compiler, with ppc64 support; New SPARC JIT compiler, with support for both sparc32 and sparc64; Improved console command auto-completion; Persistent console command history; Improved QVM (Quake Virtual Machine) tools; Colored terminal output on POSIX operating systems; Multiuser support on Windows systems (user-specific game data is stored in their respective Application Data folders); PNG format support for textures. Of course there are even more fixes for security holes and other bugs in there. So if you don't like ads and queues in your Quake 3 experience, get a copy off of Steam and copy your data files and key into your ioquake3 directory."
Christmas Cheer

Send a Name to Mars for Christmas 87

space_elf writes "The Planetary Society has an interesting program just in time for Christmas, and just perfect for the persnickity someone in your life who seems to have everything. You can submit a name that will be written on a mini-disk and flown aboard the upcoming Phoenix mission to Mars. Included in the free (as in beer) service is a certificate to present to them as proof of their name going into space. " I know some of you haven't finished your shopping... last chance!
Programming

Submission + - Lazy programming from the obvious to the obscure

An anonymous reader writes: Though valuable, lazy programming techniques are not widely implemented or even known about. Lazy programming is a general concept of delaying the processing of a function or request until the results are needed. This concept has numerous applications, from the obvious to the obscure. Thinking in terms of lazy programming can help you rid your code of unneeded computation and restructure programs to be more problem-oriented.
It's funny.  Laugh.

Submission + - Second Life Meets Wang Chung

nacturation writes: Second Life millionaire and property tycoon Anshe Chung has found that fame brings with it not only glorious riches but also gets you targeted by phallus-obsessed malcontents. In a live interview with CNET, Chung — who claims to own virtual assets worth $1M — was suddenly interrupted by a stream of what can only be described as "large pink gentleman's protuberances" which eventually crashed the Second Life server. There's a video of the hilarious interview and the complete transcript of the interview, once it resumed.
Windows

Submission + - FSF launch BadVista Blog

ispmarin writes: The FSF launched a campaign against Microsoft Vista. It seems that they are not very happy with it. From the article:
Vista is an upsell masquerading as an upgrade. It is an overall regression when you look at the most important aspect of owning and using a computer: your control over what it does. Obviously MS Windows is already proprietary and very restrictive, and well worth rejecting. But the new 'features' in Vista are a Trojan Horse to smuggle in even more restrictions. We'll be focusing attention on detailing how they work, how to resist them, and why people should care, said FSF program administrator John Sullivan.
PC Games (Games)

Submission + - Microsoft open source game reaches milestone

Avalanche writes: "Allegiance, released 2000, was a grand experiment created by Microsoft research in a try to get into the pay-per-month online market. After a long and rough road the project was abandoned 2002 and ended up open source in 2004. A group of developers has been working on the project ever since and a few days back the development team released the latest version, R3, including a new network code allowing play from behind NAT. The game and source code are freely available to those interested in playing or tinkering. Sadly the game uses DirectX and .net (for cheat prevention in online games), so it's not developed under Linux. (FYI: I am a developer of FAZ)"
Java

Submission + - Do you tell a job candidate how they flubbed it?

skelter writes: I have been lamenting with friends in the industry about interviewing woes and the candidates that we find. Consider a hypothetical job candidate comes in after some how making it through screening. In the team technical interview they prove beyond a shadow of a doubt that not only is he (or she) not as adequate as he thinks he is, but has demonstrated that he is a danger to any code base. Do you tell them? Quietly step away, usher them out and say nothing? Play with them on the whiteboard the way your cat plays with injured mice? Should you leave them as their own warning to others? Is there any obligation to guide them to gaining real experience? Can you give them any advice or is it all liability?
Wii

Submission + - US CPSC Issues Recall for Wii Wrist Straps

OnePocket writes: CPSC News — Nintendo of America Initiates Replacement Program for Wrist Straps Used with Controllers for the Wii Video Game System Issue: If consumers swing the hand-held "Wii Remote" game controllers using excessive force and accidentally let go, the cord connecting the controller to the wrist strap can break, potentially causing the controller to strike bystanders or objects. Incidents/Injuries: Nintendo has received reports of cords on wrist straps breaking, including three reports of minor injuries not requiring medical attention. All of these incidents occurred when consumers were playing the game, "Wii Sports." http://www.cpsc.gov/cpscpub/prerel/prhtml07/07061. html

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