Comment Additional article for the doubters (Score 4, Informative) 649
Got a lot of flack from people for the quality of the article and arguments over the nuances of the words of the article that are completely throwing the discussion off-track.
Here is a much more recent, much more professional article on the subject of Angry Birds revenue:
http://www.wired.co.uk/magazine/archive/2011/04/features/how-rovio-made-angry-birds-a-winner?page=all
Let's discuss this one instead:
Rovio has had 20 million paid downloads for the iPhone and iPod Touch, and 20 million ad-supported downloads on Android. Ville Heijari, Rovio's spokesperson (the "bird whisperer") says both generate similar revenues.
One of the top-selling apps ever on the iPhone generates similar revenues on Android. Here, the wording is vaguer so maybe the iPhone is making slightly more, maybe Android is making slightly more, but with regards to my conclusions these tiny ticky-tack details doesn't matter.
I maintain my original conclusion, which is that while Battleheart's developer could not make their business model work on Android, some people are making tons of money by switching to different business models in a changed environment. In light of this, I state again, it's not Android that's unsustainable, it's their business model on Android that appears to be unsustainable.