Until the desktop industry embraces Linux in the same way the hobbyists do, this issue is a major roadblock.
You wanna know why there is so much piracy? it is because developers are retarded! As another poster recently said it is like the entire games industry has decided that Buggati roadsters are the ONLY way to go, and they are cranking out games that are $60+ in a world economy that is so dead I'm surprised peasant revolts aren't breaking out.
The developers of Machinarium are certainly not asking for much dollar wise for a game that, bang-per-buck, it's completely worth it.
A friend put me onto the game. She bought it specifically to play in Linux but found that it was missing from the CD version of the game.
She emailed the supplier, showed proof that it was purchased, and within a couple of hours was sent a download link.
That level of great customer service from an independent developer, plus how cool the game looks - I had my credit card out in seconds!
you make some very good points. i was about to post a similar objection (i.e. that the android model is similar to shareware / freeware and the black hats can exploit that so it's "caveat emptor") but your post stopped me in my tracks. i still abhor the iphone marketing model. maybe something like a peer-review process could solve this...
He has not acquired a fortune; the fortune has acquired him. -- Bion