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Comment Re:Isn't it obvious? (Score 1) 451

A really slow Flash plugin, compared to what? Compared to the one on IOS it is infinitely faster.

Actually, i think you'll find that Flash is infinitely slower on Android.

Number of flash plugins on Android: 1
Number of flash plugins on iOS: 0
Therefore, Android has infinity times more Flash than iOS.
As a result, Flash uses infinity times more CPU cycles on Android, and is therefore infinity times slower.
QED

Other useful statistics:

  • Flash is infinitely more bloated on Android
  • Flash is infinitely less functional on Android
  • Flash is infinitely buggier on Android
  • Flash is infinitely smellier on Android

Comment Re:Makes sense (Score 1) 627

Presuming that SATA devices linked through Thunderbolt don't count either.

That's a fair assumption. Thunderbolt connects straight to the PCI-e bus, so a SATA device connecting over Thunderbolt would probably need to provide its own SATA controller. Just like an external USB device.

Comment Re:As opposed to... (Score 1) 480

Are you saying that Apple developed the iPad first but held it back while they tested the market with the iPhone?

That's exactly what he's saying.

http://en.wikipedia.org/wiki/IPad#History

Jobs later admitted that development started on the iPad before the iPhone.[22][23][24] Upon realizing that it would work just as well as a mobile phone, Jobs put development of the iPad on hold and decided to develop the iPhone instead.[25]

Comment Re:Beta release (Score 1) 480

Look, for all the flack they get for the inevitable tweaks made in every X.1 version Apple is about the only tech company that doesn't make a habit of going to the market with beta products and fixing it afterwords.

  • 3rd-party applications were not supported until 2.0.
  • Cut-and-paste wasn't available until 3.0.
  • Multitasking was not available until 4.0.
  • A2DP was not supported until version 3.0, but AVRCP was not properly supported until 4.1.

Apple releases incomplete products all the time. They tend to focus on what it considers most important. Or, more accurately, they focus on what they think is most important for customers. And then they regularly release updates.

Comment Re:A Few Logical Problems (Score 1) 431

they're going to have to re-think what they want to do at least somewhat or be facing a tougher problem with ARM in the market in about 5 years.

This has been said multiple times every decade since the 90s. Intel isn't going anywhere and the supposed ARMageddon(TM) that is constantly predicted (first it was ARM desktops, then ARM laptops, then ARM netbooks, now it's supposed to be ARM phones and tablets) fails to materialize every time.

Except for one thing: this time, ARM has microsoft on their side. For better or worse.

Comment Re:What the article doesn't mention (Score 1) 312

I actually would like to see "make everything greyscale" button and keyboard shortcut in taskbar/etc.; too often colors screams at the eyes for no good reason.

Another thing: human eyes see more resolution in black and white than they do in colour. DVDs use twice as much data for luma compared to chroma, because it is an effective way to use the bits available.

In the same way, it makes sense to use black & white for most elements on screen, and only use colour where you want to grab the user's attention.
An excellent example of this is the "Save/Delete" dialog in Mail.app.

Comment Re:How many here have an iPhone 4? (Score 1) 282

What HAS been an issue is the proximity sensor. Long story short, the phone does a poor job of knowing when it's pressed to your ear, the screen turns on, and you end up either dialing numbers or hanging up. I had an iphone 3g and this was never an issue.

I have this problem with my iPhone 3G. Never had dropped calls, but I always get muted. (Maybe my phone is telling me something!) You can fix it by pressing the sleep button after the call has started. That will lock the touchscreen, preventing any unwanted actions.

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