eldavojohn writes: "EA's head of international publishing made some interesting comments on where EA would like platforms & PC gaming to move to. From his statement, "We want an open, standard platform which is much easier than having five which are not compatible." While the rest of his comments imply that he simply meant 'one' platform instead of removing development licenses, it is an interesting concept. This is obviously a move designed to cut their development time for a game into a fifth of what it is but could this have other implications like easier homebrew development for consoles? There are the obvious concerns about losing the security-through-obscurity that odd hardware gives consoles, lack of being able to take advantage of chip architecture and emulators springing up on PCs. However, maybe this move would benefit everyone involved in gaming?"
"Summit meetings tend to be like panda matings. The expectations are always
high, and the results usually disappointing."
-- Robert Orben