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Graphics

+ - Linux, Windows, and Apple 3d graphics programming

Submitted by Anonymous Coward
An anonymous reader writes "Advanced graphics programming differs from platform to platform, but weather you are coding for the Wii,Vista, or Linux the common mathematical princples remain the same. In a recent talk given by "The Professor" (Christopher Evensen) he covers the linear algebra which everyone should know. Its an excellent introduction for those interested in getting started, or a good review for those already involved."

Somebody ought to cross ball point pens with coat hangers so that the pens will multiply instead of disappear.

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