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Programming

+ - Linux, Windows, and Apple graphics programming

Submitted by calum t. dalek
calum t. dalek writes: Advanced graphics programming differs from platform to platform, but weather you are coding for the Wii,Vista, or Linux the common mathematical princples remain the same. In a recent talk given by "The Professor" (Christopher Evensen) he covers the linear algebra which everyone should know. Its an excellent introduction for those interested in getting started, or a good review for those already involved.

When someone says "I want a programming language in which I need only say what I wish done," give him a lollipop.

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