holden writes "Graphics programming is seen as the cool thing by a large number of people. A lot of confusion arises when people attempt to do 3d
graphics programming without the proper mathematical background in basic linear algebra. Christopher Evensen recently gave a talk covering covering the important fundamentals. The math is also
accompanied by a real world programming example (yay 3d astroids!)."
The use of anthropomorphic terminology when dealing with computing systems
is a symptom of professional immaturity.
-- Edsger Dijkstra