Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
For the out-of-band Slashdot experience (mostly headlines), follow us on Twitter, or Facebook. ×
Graphics

+ - Introduction to math of 3d graphics

holden writes: "Graphics programming is seen as the cool thing by a large number of people. A lot of confusion arizes when people attempt to do 3d graphics programming without the proper mathematical background in basic linear algebra. Christopher Evensen recently gave a talk covering covering the important fundamentals. The math is also accompanied by a real world programming example."

Real computer scientists don't program in assembler. They don't write in anything less portable than a number two pencil.

Working...