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Submission + - Programming the SPE's of Sony PLAYSTATION 3

IdaAshley writes: Take even greater advantage of the synergistic processing elements (SPEs) of the Sony PS3 in this installment of Programming high-performance applications on the Cell BE processor. Part 2 looks in depth at the Cell Broadband Engine processor's SPEs and how they work at the lowest level, while Part 1 showed how to install Linux on the PS3 and explored a short example program.

Real Programs don't use shared text. Otherwise, how can they use functions for scratch space after they are finished calling them?