eldavojohn writes "I've never used Cocoa before but I found an interesting tutorial on how to use it at the MacDevCenter. It requires a copy of Apple's developer tools but looks like a pretty interesting way to create frameworks and engines for games. The end of the article provides you with the complete project of the discussed game. I thought this would be good information for people using Macs who also are interested in implementing artificial intelligence algorithms."
Software production is assumed to be a line function, but it is run
like a staff function.
-- Paul Licker