Chewbacon writes: The policy explains how used game retailers can survive Xbox One destroying the used game market as we know it: they have to agree to their terms and conditions to do so. In summary, the used game retailer can still buy the game from the consumer, they report the consumer relinquishing their license to play the game to a Microsoft database, and sell it at a market price, but the publisher will get a cut of the price. This will undoubtedly only hurt the trade in value for consumers and will not allow the private sale of games between two consumers. The article goes on to explain Xbox One will phone home every 24 hours to verify a player hasn't sold the game according to the mentioned database. Suspicions among gamers are correct, and it should be no surprise: this plan for used games has nothing to do with countering piracy, but only serves corporate greed.
"Your stupidity, Allen, is simply not up to par."
-- Dave Mack (mack@inco.UUCP)
-- Allen Gwinn (email@example.com), in alt.flame