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Orome1 writes "In a world filled with laptops, tablets and smartphones, today’s children become digitally fluent far earlier than previous generations. Now, AVG has found evidence that pre-teens are writing malware designed to steal login details from online gamers, both young and old. While stealing someone’s game logins may at first seem a minor problem, online gaming accounts are often connected to credit card details to enable in-game purchases, and may also have virtual currency attached to them amounting to hundreds of dollars. Furthermore, many gamers unfortunately use the same login details for social networks such as Facebook and Twitter, potentially putting the victim at risk of cyber-bullying, in addition to identity theft and major inconvenience." Link to Original Source
Machines certainly can solve problems, store information, correlate,
and play games -- but not with pleasure.
-- Leo Rosten