Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
For the out-of-band Slashdot experience (mostly headlines), follow us on Twitter, or Facebook. ×
Australia

+ - Why Australia "banned" Dead or Alive: Dimensions->

dotarray writes: According to local publisher Nintendo, it’s not their fault. The company explains that the blame rests on the head of mainstream media, who alerted the Classification Board that there was something wrong.

The publisher also pointed the finger at THQ, the company originally slated to bring Tecmo‘s title to Australia.

Link to Original Source
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

Why Australia "banned" Dead or Alive: Dimensions

Comments Filter:

Counting in binary is just like counting in decimal -- if you are all thumbs. -- Glaser and Way

Working...